4Netplayers Rust Server
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,989 top 71%
- Rank · 7d ago
- #16,953 ▲964 places up
- Last wipe
- 10d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 5000 Procedural Map · seed 1234567890
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yet- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 02:47 UTC10d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average | 188/200 | ▲+52+38.0% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 357 on average | 104/200 | ▼−10−9.1% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 338 on average | 297/350 | ▲+29+10.9% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 334 on average | 101/200 | ▲+9+10.3% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 16/250 | ▼−7−30.9% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 82/300 | ▼−16−16.3% |
Quick answers
from the figures on this pageRules & Settings
How is 4Netplayers Rust Server configured in terms of rules and settings?
No gather rate appears in the name of 4Netplayers Rust Server. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on 4Netplayers Rust Server?
The map on 4Netplayers Rust Server is procedural, size 5,000, with seed 1234567890, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.
Player Count
What is the rank of 4Netplayers Rust Server?
In the top 71% of all ranked servers, 4Netplayers Rust Server is #15,989 on player hours over the last seven days.
How full is 4Netplayers Rust Server?
At present, 4Netplayers Rust Server is offline; the last sighting was 9 days 19 hours ago.
Wipe Schedule
How does 4Netplayers Rust Server handle wipe day?
The average peak across its recent wipes is 0 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.
When does 4Netplayers Rust Server schedule its wipes?
No rhythm can be told for 4Netplayers Rust Server yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 10 days 3 hours ago the current world was created.
Server Details
What is the location of 4Netplayers Rust Server?
There is no region published for 4Netplayers Rust Server. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 85.14.216.5:20300 is its address.
4Netplayers Rust Server is on which Rust version?
Rust network protocol 2634 and build 166652 on Linux is what 4Netplayers Rust Server runs. Joining requires the same protocol on your game, which Steam updates.
How reliable is 4Netplayers Rust Server and is it currently online?
Offline at this moment: 4Netplayers Rust Server. Last seen 9 days 19 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.
Tags and Rankings
What is the meaning of the tags on 4Netplayers Rust Server?
These tags are published by 4Netplayers Rust Server and read by the game's server browser: gmvanilla (Game mode): Survival in its vanilla form; mp10 (Max players): It holds 10 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): Game build: 166652; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set. The top of this page and the tags both show its players now, its queue and when its world was made.
4Netplayers Rust Server appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature 4Netplayers Rust Server: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Joining the Server
How can I connect to 4Netplayers Rust Server?
Type client.connect 85.14.216.5:20300 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmvanilla,cs166652,ts8
Game
gmvanilla
mp10
ts8
v2634
cs166652
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.