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RUST ANALYTICS
LIVE33,780PLY11,456SRV
QUOTE 85.14.216.5:20300 Offline checked 9d ago

4Netplayers Rust Server

Players · last
0/ 10
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,989
top 71%
Rank · 7d ago
#16,953
964 places up
Last wipe
10d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
5000
Procedural Map · seed 1234567890
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep3 Oct7 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 02:47 UTC10d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average188/200+52+38.0%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 357 on average104/200−10−9.1%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 338 on average297/350+29+10.9%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 334 on average101/200+9+10.3%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average16/250−7−30.9%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average82/300−16−16.3%

Quick answers

from the figures on this page

Rules & Settings

How is 4Netplayers Rust Server configured in terms of rules and settings?

No gather rate appears in the name of 4Netplayers Rust Server. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on 4Netplayers Rust Server?

The map on 4Netplayers Rust Server is procedural, size 5,000, with seed 1234567890, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Player Count

What is the rank of 4Netplayers Rust Server?

In the top 71% of all ranked servers, 4Netplayers Rust Server is #15,989 on player hours over the last seven days.

How full is 4Netplayers Rust Server?

At present, 4Netplayers Rust Server is offline; the last sighting was 9 days 19 hours ago.

Wipe Schedule

How does 4Netplayers Rust Server handle wipe day?

The average peak across its recent wipes is 0 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.

When does 4Netplayers Rust Server schedule its wipes?

No rhythm can be told for 4Netplayers Rust Server yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 10 days 3 hours ago the current world was created.

Server Details

What is the location of 4Netplayers Rust Server?

There is no region published for 4Netplayers Rust Server. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 85.14.216.5:20300 is its address.

4Netplayers Rust Server is on which Rust version?

Rust network protocol 2634 and build 166652 on Linux is what 4Netplayers Rust Server runs. Joining requires the same protocol on your game, which Steam updates.

How reliable is 4Netplayers Rust Server and is it currently online?

Offline at this moment: 4Netplayers Rust Server. Last seen 9 days 19 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

What is the meaning of the tags on 4Netplayers Rust Server?

These tags are published by 4Netplayers Rust Server and read by the game's server browser: gmvanilla (Game mode): Survival in its vanilla form; mp10 (Max players): It holds 10 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): Game build: 166652; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set. The top of this page and the tags both show its players now, its queue and when its world was made.

4Netplayers Rust Server appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature 4Netplayers Rust Server: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

How can I connect to 4Netplayers Rust Server?

Type client.connect 85.14.216.5:20300 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs166652,ts8

Game

gmvanilla
Game mode Survival in its vanilla form.
mp10
Max players It holds 10 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs166652
Build Game build: 166652.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.