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RUST ANALYTICS
LIVE81,760PLY11,698SRV
QUOTE 85.14.216.84:21200 Offline checked 12d ago

4Netplayers Rust Server probe 1

moddedoxide
Players · last
0/ 10
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,927
top 69%
Rank · 7d ago
#14,139
1788 places down
Last wipe
12d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
4500
Procedural Map · seed 1234567890
First seen
24 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep27 Sep30 Sep3 Oct6 Oct9 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 03:41 UTC12d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 126 on average202/300+8+4.3%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 106 on average193/225−13−6.3%
3МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average90/100+0−0.5%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average42/1000−72−63.2%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average9/1000−26−74.0%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average69/700−58−45.7%

Quick answers

from the figures on this page

Rules & Settings

How is 4Netplayers Rust Server probe 1 configured in terms of rules and settings?

No gather rate appears in the name of 4Netplayers Rust Server probe 1. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are in use. VAC is active.

What is the current map on 4Netplayers Rust Server probe 1?

4Netplayers Rust Server probe 1 uses a procedural map of size 4,500 with seed 1234567890, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Player Count

What position does 4Netplayers Rust Server probe 1 hold in the server rankings?

In the top 69% of all ranked servers, 4Netplayers Rust Server probe 1 is #15,927 on player hours over the last seven days.

What is the population on 4Netplayers Rust Server probe 1?

Right now, 4Netplayers Rust Server probe 1 is offline; the last sighting was 12 days 11 hours ago.

Wipe Frequency

How does 4Netplayers Rust Server probe 1 handle wipe day?

Recent wipes at this server drew an average peak of 0 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.

How often does 4Netplayers Rust Server probe 1 wipe?

The record holds too few of 4Netplayers Rust Server probe 1's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 12 days 12 hours ago the current world was created.

Server Details

Where can 4Netplayers Rust Server probe 1 be found?

No region is published by 4Netplayers Rust Server probe 1. Rust Analytics reports the location a server claims, not the machine's actual location. 85.14.216.84:21200 is its address.

4Netplayers Rust Server probe 1 is on which Rust version?

The version in use at 4Netplayers Rust Server probe 1: Rust network protocol 2634 and build 166494, on Linux. Joining requires the same protocol on your game, which Steam updates.

Is 4Netplayers Rust Server probe 1 up, and how consistent is its uptime?

No response from 4Netplayers Rust Server probe 1. It was last seen 12 days 11 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 24 September 2026.

Tags & Filters

How should you interpret the tags on 4Netplayers Rust Server probe 1?

These tags are published by 4Netplayers Rust Server probe 1 and read by the game's server browser: gmvanilla (Game mode): Vanilla survival is the mode; mp10 (Max players): It holds 10 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166494 (Build): Game build: 166494; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. The top of this page and the tags both show its players now, its queue and when its world was made.

4Netplayers Rust Server probe 1 appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature 4Netplayers Rust Server probe 1: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

What is the process to join 4Netplayers Rust Server probe 1?

Type client.connect 85.14.216.84:21200 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs166494,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp10
Max players It holds 10 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs166494
Build Game build: 166494.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.