Skip to the page
RUST ANALYTICS
LIVE61,086PLY11,661SRV
QUOTE 85.15.84.45:28015 Offline checked 29d ago

nameserver

Players · last
1/ 15
n/a24h
7% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 15
7% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#12,990
no region published
Rank · 7d ago
–
not ranked a week ago
Last wipe
29d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
14 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average291/325+51+21.4%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 360 on average269/325+84+45.1%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 345 on average331/350−71−17.6%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average264/300+102+63.0%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average53/250+4+8.9%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average231/350+68+42.1%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on nameserver?

No gather rate appears in the name of nameserver. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. VAC is active.

What is the current map on nameserver?

nameserver uses a procedural map, which the game generates.

Activity

What position does nameserver hold in the server rankings?

In the top – of all ranked servers, nameserver is #12,990 on player hours over the last seven days.

How many players does nameserver have?

At present, nameserver is offline; the last sighting was 29 days 20 hours ago.

Wipe Frequency

On what cycle does nameserver wipe?

No rhythm can be told for nameserver yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 29 days 21 hours old.

Server Info

Where can nameserver be found?

No region is published by nameserver. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 85.15.84.45:28015 is its address.

What Rust version is nameserver running?

Rust network protocol 2633 and build 163794 on Windows is what nameserver runs. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is nameserver and is it currently online?

nameserver is down. The last time we saw it was 29 days 20 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. The earliest Rust Analytics saw it was 14 September 2026.

Server Tags

What is the meaning of the tags on nameserver?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp15 (Max players): Slot count: 15; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs163794 (Build): Game build: 163794; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set, which nameserver publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature nameserver?

The following Rust Analytics lists feature nameserver: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

How can I connect to nameserver?

Type client.connect 85.15.84.45:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp15
Max players Slot count: 15.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol Your game must run protocol 2633 to connect.
cs163794
Build Game build: 163794.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.