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RUST ANALYTICS
LIVE66,836PLY11,673SRV
QUOTE 85.165.233.32:28015 Offline checked 25d ago

My Rust server | Powered by AMP

Players · last
0/ 50
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,490
top 70%
Rank · 7d ago
#15,850
360 places up
Last wipe
43d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
4500
Procedural Map · seed 6738
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 410 on average338/400+60+21.7%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 361 on average336/400+100+42.3%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 346 on average321/325−65−16.8%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 337 on average288/375+85+41.6%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average54/250−7−11.6%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 283 on average244/400+25+11.4%

Quick answers

from the figures on this page

Server Rules

How is My Rust server | Powered by AMP configured in terms of rules and settings?

The name of My Rust server | Powered by AMP carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on My Rust server | Powered by AMP?

A procedural map of size 4,500 with seed 6738 runs on My Rust server | Powered by AMP, created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Player Count

What is the rank of My Rust server | Powered by AMP?

For the last seven days, My Rust server | Powered by AMP holds rank #15,490 on player hours, in the top 70% of all ranked servers.

How many players does My Rust server | Powered by AMP have?

Right now, My Rust server | Powered by AMP is offline; the last sighting was 25 days 13 hours ago.

Wipe Schedule

How often does My Rust server | Powered by AMP wipe?

No rhythm can be told for My Rust server | Powered by AMP yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 43 days 23 hours old.

Server Overview

Where can My Rust server | Powered by AMP be found?

No region is published by My Rust server | Powered by AMP. Rust Analytics reports the location a server claims, not the machine's actual location. 85.165.233.32:28015 is its address.

My Rust server | Powered by AMP is on which Rust version?

The build is Rust network protocol 2632 and build 162434 on Windows, running on My Rust server | Powered by AMP. Joining requires the same protocol on your game, which Steam updates.

Is My Rust server | Powered by AMP up, and how consistent is its uptime?

No response from My Rust server | Powered by AMP. It was last seen 25 days 13 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Tags & Filters

What is the meaning of the tags on My Rust server | Powered by AMP?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2632 (Protocol): To join, your game needs protocol 2632; cs162434 (Build): Build 162434; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set, which My Rust server | Powered by AMP publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

My Rust server | Powered by AMP appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include My Rust server | Powered by AMP: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

What is the process to join My Rust server | Powered by AMP?

The console route: start Rust, press F1, enter client.connect 85.165.233.32:28015. The page's Launch Rust button opens Rust through Steam and connects you instead. You can visit its website at https://discord.com/invite/QrFsRZ75ba.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2632,gmrust,cs162434,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp50
Max players Capacity: 50 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2632
Protocol To join, your game needs protocol 2632.
cs162434
Build Build 162434.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.