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RUST ANALYTICS
LIVE34,389PLY11,456SRV
QUOTE 85.172.100.160:28015 Offline checked 4d ago

p

Players · last
1/ 10
n/a24h
10% full
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 10
10% full
Change · 24h
n/a
no reading a day ago
7-day average
1
peak 1
Rank
#10,054
top 45%
Rank · 7d ago
–
not ranked a week ago
Last wipe
5d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
5
player hours, last seven days
Map
–
Procedural Map
First seen
8 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct10 Oct12 Oct13 Oct14 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average165/200+29+21.1%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 357 on average94/200−20−17.8%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 338 on average348/400+80+29.9%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 334 on average104/200+12+13.6%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average19/250−4−18.0%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average94/125−4−4.1%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on p?

No gather rate appears in the name of p. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.

What is the current map on p?

A procedural map runs on p, created by the game.

Player Count

What is the rank of p?

For the last seven days, p holds rank #10,054 on player hours, in the top 45% of all ranked servers.

What is the population on p?

At present, p is offline; the last sighting was 4 days 15 hours ago. The mean over the last seven days is 1 players, reaching 1 at its highest.

Wipe Frequency

How often does p wipe?

There are too few wipes on record for p to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 5 days 17 hours ago the current world was created.

Server Info

Where can p be found?

No region is published by p. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 85.172.100.160:28015 is its address.

p runs which version of Rust?

The version in use at p: Rust network protocol 2634 and build 167231, on Windows. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of p?

p is down. The last time we saw it was 4 days 15 hours ago. 1% is its uptime for the last 5 full days, 1 of 120 hours. The earliest Rust Analytics saw it was 8 October 2026.

Server Tags

How should you interpret the tags on p?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167231 (Build): Build 167231; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set, which p publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature p?

On Rust Analytics, p matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Connection

What is the process to join p?

Type client.connect 85.172.100.160:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167231,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players Slot count: 10.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167231
Build Build 167231.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.