Local Server
Key statistics
the figures behind the quote- Players now
- 1/ 10 10% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak 1
- Rank
- #10,471 top 47%
- Rank · 7d ago
- #14,177 ▲3706 places up
- Last wipe
- 7d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 4 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 6 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 47% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average | 243/275 | ▲+41+20.6% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 360 on average | 242/275 | ▲+98+68.1% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 345 on average | 328/350 | ▼−83−20.1% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average | 220/250 | ▲+101+85.6% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 42/250 | ▲+7+18.5% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 198/275 | ▲+69+53.5% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on Local Server?
No gather rate is given in the name of Local Server. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched off.
Which map is played on Local Server?
The game generates the procedural map on Local Server.
Activity
Where does Local Server sit in the rankings?
For the last seven days, Local Server holds rank #10,471 on player hours, in the top 47% of all ranked servers.
How many players does Local Server have?
At present, Local Server is offline; the last sighting was 6 days 14 hours ago. Average players over seven days: 0; peak: 1.
Wipe Cycle
On what cycle does Local Server wipe?
The record holds too few of Local Server's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 7 days 6 hours ago the current world was created.
Server Info
What is the location of Local Server?
There is no region published for Local Server. Rust Analytics reports the location a server claims, not the machine's actual location. 85.172.77.142:28015 is its address.
Local Server runs which version of Rust?
Rust network protocol 2634 and build 166652 on Windows is what Local Server runs. Your game needs the same protocol to get in; Steam takes care of the update.
How reliable is Local Server and is it currently online?
Local Server is down. The last time we saw it was 6 days 14 hours ago. The last 6 full days give 6% uptime, 9 hours on out of 144. 6 October 2026 is when Rust Analytics first saw it.
Server Tags
What is the meaning of the tags on Local Server?
These tags are published by Local Server and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs166652 (Build): It runs build 166652; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does Local Server show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature Local Server: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Connection
How can I connect to Local Server?
The console route: start Rust, press F1, enter client.connect 85.172.77.142:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust
mp10
ts8
v2634
cs166652
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.