My Test Rust Server
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,455 top 69%
- Rank · 7d ago
- #12,567 ▼2888 places down
- Last wipe
- 9d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 5 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average | 143/225 | ▼−76−34.7% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 356 on average | 112/200 | ▼−27−19.6% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 337 on average | 239/275 | ▲+9+3.9% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 334 on average | 86/200 | ▼−45−34.4% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 12/250 | ▼−20−62.1% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 93/100 | ▼−25−21.3% |
Quick answers
from the figures on this pageServer Rules
How is My Test Rust Server configured in terms of rules and settings?
The name of My Test Rust Server carries no gather rate. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.
Which map is played on My Test Rust Server?
My Test Rust Server uses a procedural map, which the game generates.
Activity
Where does My Test Rust Server sit in the rankings?
For the last seven days, My Test Rust Server holds rank #15,455 on player hours, in the top 69% of all ranked servers.
What is the population on My Test Rust Server?
Right now, My Test Rust Server is offline; the last sighting was 8 days 10 hours ago.
Wipe Frequency
On what cycle does My Test Rust Server wipe?
No rhythm can be told for My Test Rust Server yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 9 days 11 hours old.
Server Info
What is the server location for My Test Rust Server?
For My Test Rust Server, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 85.174.182.156:28015 is its address.
What Rust version is My Test Rust Server running?
The build is Rust network protocol 2634 and build 166652 on Windows, running on My Test Rust Server. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of My Test Rust Server?
No response from My Test Rust Server. It was last seen 8 days 10 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 5 October 2026.
Server Tags
How should you interpret the tags on My Test Rust Server?
These tags are published by My Test Rust Server and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166652 (Build): Game build: 166652; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent. The top of this page and the tags both show its players now, its queue and when its world was made.
My Test Rust Server appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature My Test Rust Server: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Connection
What is the process to join My Test Rust Server?
Type client.connect 85.174.182.156:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust
mp10
ts8
v2634
cs166652
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.