[PVE] Pish Server - Vanilla Friendly
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak 1
- Rank
- #15,239 top 69%
- Rank · 7d ago
- #8,586 ▼6653 places down
- Last wipe
- 13d ago no schedule published
- Next wipe
- 21d 23h Thu 5 Nov, 19:00 UTC FW
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 4000 Procedural Map · seed 6738
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes only- usual gap
- 27.9 days between real wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 0% else halves by day 1
Coming wipes
- 21d 23hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 13 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:57 UTC FW13d ago | 1 | – | running | 0 |
| Thu 3 Sep, 19:54 UTC FW40d ago | 1 | halved by day 1 | 27.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 127 on average | 123/300 | ▲+48+64.4% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average | 167/225 | ▲+47+38.8% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average | 89/100 | ▼−2−2.1% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average | 23/1000 | ▼−38−62.2% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 9/1000 | ▼−10−52.4% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average | 57/700 | ▼−2−3.4% |
Quick answers
from the figures on this pageMap and Rules
How is [PVE] Pish Server - Vanilla Friendly configured in terms of rules and settings?
No gather rate is given in the name of [PVE] Pish Server - Vanilla Friendly. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. Entry requires Rust's premium status. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on [PVE] Pish Server - Vanilla Friendly?
The map on [PVE] Pish Server - Vanilla Friendly is procedural, size 4,000, with seed 6738, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.
Player Count
Where does [PVE] Pish Server - Vanilla Friendly sit in the rankings?
In the top 69% of all ranked servers, [PVE] Pish Server - Vanilla Friendly is #15,239 on player hours over the last seven days.
What is the population on [PVE] Pish Server - Vanilla Friendly?
Right now, [PVE] Pish Server - Vanilla Friendly is offline; the last sighting was 10 hours ago. Average players over seven days: 0; peak: 1.
Wipe Cycle
What happens on wipe day at [PVE] Pish Server - Vanilla Friendly?
Recent wipes at this server drew an average peak of 1 players. 13 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. If it did not hold, by day 1 the crowd dropped below half.
When does [PVE] Pish Server - Vanilla Friendly schedule its wipes?
The only wipe at [PVE] Pish Server - Vanilla Friendly is the monthly force wipe. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. Its world now is 13 days 1 hours old.
Server Details
What is the location of [PVE] Pish Server - Vanilla Friendly?
For [PVE] Pish Server - Vanilla Friendly, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. 85.190.160.158:11200 is its address.
How is the performance on [PVE] Pish Server - Vanilla Friendly?
Average server fps for the last 48 hours is 10; the floor was 10. At its peak it held 91,809 entities: buildings, deployables and the rest of the world. Memory use peaked at 2,326 MB. Low fps and growing entities are the source of felt lag.
[PVE] Pish Server - Vanilla Friendly is on which Rust version?
The version in use at [PVE] Pish Server - Vanilla Friendly: Rust network protocol 2634 and build 167781, on Windows. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of [PVE] Pish Server - Vanilla Friendly?
Offline at this moment: [PVE] Pish Server - Vanilla Friendly. Last seen 10 hours ago. Its own uptime figure dates the last restart to roughly 2 hours ago. The last 7 full days give 100% uptime, 168 hours on out of 168. 13 September 2026 is when Rust Analytics first saw it.
Server Tags
How should you interpret the tags on [PVE] Pish Server - Vanilla Friendly?
The game's server browser reads gmvanilla (Game mode): Survival in its vanilla form; mp50 (Max players): Slot count: 50; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): Build 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^q (Premium): Entry requires Rust's premium status; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded listing applies: plugins or settings change play, which [PVE] Pish Server - Vanilla Friendly publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
Where does [PVE] Pish Server - Vanilla Friendly show up in Rust Analytics lists and filters?
These Rust Analytics lists include [PVE] Pish Server - Vanilla Friendly: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Game mode: Premium; Server tag: Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How to Join
How can I connect to [PVE] Pish Server - Vanilla Friendly?
The console route: start Rust, press F1, enter client.connect 85.190.160.158:11200. The page's Launch Rust button opens Rust through Steam and connects you instead. Entry requires Rust's premium status.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,gmvanilla,cs167781,^q,ts8,^o^z
Game
gmvanilla
mp50
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^q
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.