Skip to the page
RUST ANALYTICS
LIVE36,614PLY11,457SRV
QUOTE 85.190.160.219:12500 Online checked 12m ago

Rust Nameless

moddedoxide
Players · last
0/ 50
+024h
0% full
Day range 0 2
7-day avg 0 peak 3
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 3
Rank
#4,993
top 23%
Rank · 7d ago
#5,689
696 places up
Last wipe
12d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
50
player hours, last seven days
Map
3500
Procedural Map · seed 1037
First seen
2 Oct 2026
no hostname published

Players

AveragePeak
00.511.5208:0017:0002:0010:0021:0006:00

Hourly average and peak, UTC. Busiest hour of the two days: 2 players.

Server performance

01020304008:0017:0002:0010:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct5 Oct8 Oct10 Oct13 Oct15 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 129 on average59/300−13−18.1%
2МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average90/100−1−0.6%
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average8/1000−16−66.2%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 74 on average0/1000−6−100.0%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on average15/700−3−17.4%
6RustSpain.com | EU MainEU · groups of 12+ · weekly · 67 on average2/200−2−46.3%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on Rust Nameless?

No gather rate is given in the name of Rust Nameless. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.

What is the current map on Rust Nameless?

Rust Nameless uses a procedural map of size 3,500 with seed 1037, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Activity

What is the rank of Rust Nameless?

For the last seven days, Rust Nameless holds rank #4,993 on player hours, in the top 23% of all ranked servers.

How many players does Rust Nameless have?

0 of 50 slots on Rust Nameless are filled at the moment. Average players over seven days: 0; peak: 3. Over the last 48 hours, the peak hour was 22:00 UTC, averaging 1 players.

Wipe Cycle

When does Rust Nameless schedule its wipes?

No rhythm can be told for Rust Nameless yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 12 days 8 hours.

Server Info

What is the location of Rust Nameless?

For Rust Nameless, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 85.190.160.219:12500.

What is the performance like on Rust Nameless?

The last 48 hours average 11 server fps, the low being 10. 73,007 entities is the maximum carried: buildings, deployables and everything else. The memory ceiling reached 2,390 MB. Low fps and growing entities are the source of felt lag.

Rust Nameless is on which Rust version?

The version in use at Rust Nameless: Rust network protocol 2634 and build 167781, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.

Is Rust Nameless up, and how consistent is its uptime?

Rust Nameless is up. It is taking players now. Its own uptime figure dates the last restart to roughly 2 hours ago. 7 full days have passed with 99% uptime, 166 of 168 hours. 2 October 2026 is when Rust Analytics first saw it.

Tags and Rankings

How should you interpret the tags on Rust Nameless?

The game's server browser reads gmvanilla (Game mode): Vanilla survival is the mode; mp50 (Max players): It holds 50 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): Game build: 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Modded listing: the game is changed by plugins or settings, which Rust Nameless publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature Rust Nameless?

On Rust Analytics, Rust Nameless matches these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

What steps do I take to join Rust Nameless?

Type client.connect 85.190.160.219:12500 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp50
Max players It holds 50 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167781
Build Game build: 167781.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.