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RUST ANALYTICS
LIVE54,588PLY11,546SRV
QUOTE 85.190.160.9:10100 Online checked 7m ago

PAPPSIDAPPSI

Players · last
0/ 50
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,948
top 72%
Rank · 7d ago
#16,709
761 places up
Last wipe
12d ago
no schedule published
Next wipe
22d 7h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3500
Procedural Map · seed 6738
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123412:0021:0006:0016:0001:0010:00

Hourly average and peak, UTC.

Server performance

05010015020012:0021:0006:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 22d 7h

The force wipe · high confidence

wipe-day peak
0
players, last three wipes

Coming wipes

  1. 22d 7hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:53 UTC FW12d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 402 on average482/500−8−1.7%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 351 on average308/300+0+0.1%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average160/200+3+1.8%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 331 on average236/225−61−20.6%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average27/250−21−43.3%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 279 on average241/300−3−1.2%

Quick answers

from the figures on this page

Map and Rules

How is PAPPSIDAPPSI configured in terms of rules and settings?

The name of PAPPSIDAPPSI carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. VAC is active.

Which map is played on PAPPSIDAPPSI?

The map on PAPPSIDAPPSI is procedural, size 3,500, with seed 6738, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Population

What position does PAPPSIDAPPSI hold in the server rankings?

In the top 72% of all ranked servers, PAPPSIDAPPSI is #15,948 on player hours over the last seven days.

How full is PAPPSIDAPPSI?

On PAPPSIDAPPSI, 0 players are in now, out of 50 slots. Average players over the last seven days: 0.

Wipe Cycle

What can you expect on wipe day for PAPPSIDAPPSI?

The average peak across its recent wipes is 0 players. 0 hours after the latest wipe, the crowd reached its peak.

On what cycle does PAPPSIDAPPSI wipe?

Once a month, at the force wipe, PAPPSIDAPPSI wipes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes at that time. This world has been running for 12 days 17 hours.

Server Overview

What is the server location for PAPPSIDAPPSI?

No region is published by PAPPSIDAPPSI. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 85.190.160.9:10100.

What is the performance like on PAPPSIDAPPSI?

Average server fps for the last 48 hours is 14; the floor was 10. At its peak it held 65,757 entities: buildings, deployables and the rest of the world. Memory use peaked at 1,963 MB. Low fps and growing entities are the source of felt lag.

What Rust version is PAPPSIDAPPSI running?

Rust network protocol 2634 and build 167781 on Windows is what PAPPSIDAPPSI runs. Joining requires the same protocol on your game, which Steam updates.

Is PAPPSIDAPPSI up, and how consistent is its uptime?

Online at this moment: PAPPSIDAPPSI. Its own uptime figure dates the last restart to roughly 7 hours ago. The last 7 full days give 100% uptime, 168 hours on out of 168. 13 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

How should you interpret the tags on PAPPSIDAPPSI?

Published by PAPPSIDAPPSI for the game's server browser to read: gmvanilla (Game mode): Survival in its vanilla form; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): Build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature PAPPSIDAPPSI?

On Rust Analytics, PAPPSIDAPPSI matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

What steps do I take to join PAPPSIDAPPSI?

Type client.connect 85.190.160.9:10100 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode Survival in its vanilla form.
mp50
Max players Capacity: 50 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167781
Build Build 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.