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RUST ANALYTICS
LIVE32,842PLY11,459SRV
QUOTE 85.190.160.9:10500 Offline checked 7h ago

>>TGC<<

Players · last
0/ 20
+024h
0% full
Day range 0 1
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 20
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#13,294
top 60%
Rank · 7d ago
–
not ranked a week ago
Last wipe
10h ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
3500
Procedural Map · seed 6738
First seen
14 Oct 2026
no hostname published

Players

AveragePeakWipe
00.250.50.75117:0019:0020:0021:00Wiped Wed 14 Oct, 17:46 UTCWIPE

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

Server fpsWipe
02.557.51017:0019:0020:0021:00Wiped Wed 14 Oct, 17:46 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average125/200−56−31.1%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 335 on average70/200−26−27.3%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 324 on average375/425+68+22.1%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 316 on average83/200−22−21.0%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average14/250−3−19.6%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average80/100+7+9.2%

Quick answers

from the figures on this page

Map and Rules

How is >>TGC<< configured in terms of rules and settings?

No gather rate appears in the name of >>TGC<<. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on >>TGC<<?

>>TGC<< uses a procedural map of size 3,500 with seed 6738, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Population

What position does >>TGC<< hold in the server rankings?

In the top 60% of all ranked servers, >>TGC<< is #13,294 on player hours over the last seven days.

How many players does >>TGC<< have?

Right now, >>TGC<< is offline; the last sighting was 7 hours ago. The seven-day average is 0 players, with a peak of 1. At 20:00 UTC in the last 48 hours, it averaged 1 players, the busiest hour.

Wipe Frequency

When does >>TGC<< schedule its wipes?

No rhythm can be told for >>TGC<< yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 10 hours ago the current world was created.

Server Details

What is the location of >>TGC<<?

There is no region published for >>TGC<<. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 85.190.160.9:10500.

How is the performance on >>TGC<<?

The last 48 hours average 10 server fps, the low being 10. The entity count reached 62,635, covering buildings, deployables and all else in the world. The memory ceiling reached 1,231 MB. What players feel as lag is low fps together with a rising entity count.

What Rust version is >>TGC<< running?

The version in use at >>TGC<<: Rust network protocol 2634 and build 167781, on Windows. Joining requires the same protocol on your game, which Steam updates.

How reliable is >>TGC<< and is it currently online?

Offline at this moment: >>TGC<<. Last seen 7 hours ago. 44 minutes ago is when it last restarted, judging by the uptime it reports. 14 October 2026 is when Rust Analytics first saw it.

Tags and Rankings

What is the meaning of the tags on >>TGC<<?

Published by >>TGC<< for the game's server browser to read: gmvanilla (Game mode): Vanilla survival is the mode; mp20 (Max players): Slot count: 20; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): Game build: 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature >>TGC<<?

These Rust Analytics lists include >>TGC<<: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Connection

How can I connect to >>TGC<<?

Type client.connect 85.190.160.9:10500 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp20
Max players Slot count: 20.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167781
Build Game build: 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.