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RUST ANALYTICS
LIVE71,017PLY11,686SRV
QUOTE 85.190.162.101:10900 Offline checked 14d ago

Skynet by C_Sky

moddedoxide
Players · last
0/ 50
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,810
top 70%
Rank · 7d ago
#11,313
5497 places down
Last wipe
14d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
4000
Procedural Map · seed 363149
First seen
30 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average111/300+64+136.2%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average131/225+50+62.4%
3МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average92/100+1+1.6%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average18/1000−20−52.3%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average8/1000−4−35.6%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average45/700−9−16.3%

Quick answers

from the figures on this page

Map and Rules

How is Skynet by C_Sky configured in terms of rules and settings?

No gather rate is given in the name of Skynet by C_Sky. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.

Which map is played on Skynet by C_Sky?

A procedural map of size 4,000 with seed 363149 runs on Skynet by C_Sky, created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Activity

Where does Skynet by C_Sky sit in the rankings?

In the top 70% of all ranked servers, Skynet by C_Sky is #16,810 on player hours over the last seven days.

How many players does Skynet by C_Sky have?

Right now, Skynet by C_Sky is offline; the last sighting was 14 days 7 hours ago.

Wipe Cycle

How often does Skynet by C_Sky wipe?

There are too few wipes on record for Skynet by C_Sky to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 14 days 11 hours ago the current world was created.

Server Overview

What is the server location for Skynet by C_Sky?

There is no region published for Skynet by C_Sky. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 85.190.162.101:10900 is its address.

Skynet by C_Sky runs which version of Rust?

The build is Rust network protocol 2633 and build 165217 on Windows, running on Skynet by C_Sky. The protocol has to match for you to join, and Steam applies that update.

Is Skynet by C_Sky up, and how consistent is its uptime?

Skynet by C_Sky is down. The last time we saw it was 14 days 7 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 30 September 2026 is when Rust Analytics first saw it.

Tags & Filters

What is the meaning of the tags on Skynet by C_Sky?

The game's server browser reads gmvanilla (Game mode): Survival in its vanilla form; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): Build 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded listing applies: plugins or settings change play, which Skynet by C_Sky publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does Skynet by C_Sky show up in Rust Analytics lists and filters?

These Rust Analytics lists include Skynet by C_Sky: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How to Join

What is the process to join Skynet by C_Sky?

The console route: start Rust, press F1, enter client.connect 85.190.162.101:10900. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^o^z

Game

gmvanilla
Game mode Survival in its vanilla form.
mp50
Max players Slot count: 50.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol Your game must run protocol 2633 to connect.
cs165217
Build Build 165217.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded The Modded listing applies: plugins or settings change play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.