Kosls
Key statistics
the figures behind the quote- Players now
- 0/ 20 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,948 top 72%
- Rank · 7d ago
- #16,709 ▲761 places up
- Last wipe
- 12d ago no schedule published
- Next wipe
- 22d 7h Thu 5 Nov, 19:00 UTC FW
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 4000 Procedural Map · seed 6738
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes only- wipe-day peak
- 0 players, last three wipes
Coming wipes
- 22d 7hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:55 UTC FW12d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 402 on average | 482/500 | ▼−8−1.7% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 351 on average | 308/300 | ▪+0+0.1% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average | 160/200 | ▲+3+1.8% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 331 on average | 236/225 | ▼−61−20.6% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 27/250 | ▼−21−43.3% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 279 on average | 241/300 | ▼−3−1.2% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on Kosls?
No gather rate appears in the name of Kosls. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. VAC is active.
Which map is played on Kosls?
The map on Kosls is procedural, size 4,000, with seed 6738, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.
Activity
What is the rank of Kosls?
For the last seven days, Kosls holds rank #15,948 on player hours, in the top 72% of all ranked servers.
How many players does Kosls have?
0 of 20 slots on Kosls are filled at the moment. Average players over the last seven days: 0.
Wipe Cycle
What happens on wipe day at Kosls?
Recent wipes at this server drew an average peak of 0 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.
How often does Kosls wipe?
A single monthly wipe is what Kosls runs: the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes at that time. 12 days 17 hours ago the current world was created.
Server Info
Where can Kosls be found?
There is no region published for Kosls. Rust Analytics reports the location a server claims, not the machine's actual location. 85.190.162.19:10100 is its address.
What is the performance like on Kosls?
Average server fps for the last 48 hours is 10; the floor was 10. The entity count reached 91,797, covering buildings, deployables and all else in the world. Memory use peaked at 2,104 MB. Low fps and growing entities are the source of felt lag.
Kosls runs which version of Rust?
The build is Rust network protocol 2634 and build 167781 on Windows, running on Kosls. Your game needs the same protocol to get in; Steam takes care of the update.
Is Kosls up, and how consistent is its uptime?
The server is live: Kosls is online. Its own uptime figure dates the last restart to roughly 8 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. First sighting by Rust Analytics: 13 September 2026.
Tags and Rankings
How should you interpret the tags on Kosls?
The game's server browser reads gmvanilla (Game mode): Survival in its vanilla form; mp20 (Max players): It holds 20 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set, which Kosls publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does Kosls show up in Rust Analytics lists and filters?
On Rust Analytics, Kosls matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Joining the Server
What steps do I take to join Kosls?
Type client.connect 85.190.162.19:10100 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp20,ptrak,$r?,v2634,gmvanilla,cs167781,ts8
Game
gmvanilla
mp20
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
