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RUST ANALYTICS
LIVE83,592PLY11,721SRV
QUOTE 85.190.162.224:11700 Online checked 12m ago

Ash-Rust

moddedoxide
Players · last
0/ 50
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,909
top 72%
Rank · 7d ago
–
not ranked a week ago
Last wipe
1d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3500
Procedural Map · seed 6738
First seen
13 Oct 2026
no hostname published

Players

AveragePeak
0123414:0019:0000:0005:0010:0015:00

Hourly average and peak, UTC.

Server performance

02.557.51014:0019:0000:0005:0010:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 126 on average200/300+21+11.7%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average192/225−18−8.4%
3МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average88/100−3−3.3%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average41/1000−82−66.5%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average7/1000−30−81.0%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average75/700−40−34.6%

Quick answers

from the figures on this page

Map and Rules

How is Ash-Rust configured in terms of rules and settings?

The name of Ash-Rust carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on Ash-Rust?

Ash-Rust uses a procedural map of size 3,500 with seed 6738, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Population

What position does Ash-Rust hold in the server rankings?

For the last seven days, Ash-Rust holds rank #15,909 on player hours, in the top 72% of all ranked servers.

How many players does Ash-Rust have?

0 of 50 slots on Ash-Rust are filled at the moment. Average players over the last seven days: 0.

Wipe Schedule

How often does Ash-Rust wipe?

No rhythm can be told for Ash-Rust yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 26 hours.

Server Overview

What is the location of Ash-Rust?

For Ash-Rust, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 85.190.162.224:11700.

How is the performance on Ash-Rust?

Server fps over the last 48 hours: 10 on average, 10 at the lowest. At its peak it held 65,330 entities: buildings, deployables and the rest of the world. The memory ceiling reached 1,977 MB. A climbing entity count plus low fps is the lag players report.

Ash-Rust is on which Rust version?

The build is Rust network protocol 2634 and build 167781 on Windows, running on Ash-Rust. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of Ash-Rust?

Online at this moment: Ash-Rust. 9 hours ago is when it last restarted, judging by the uptime it reports. 13 October 2026 is when Rust Analytics first saw it.

Server Tags

What is the meaning of the tags on Ash-Rust?

Published by Ash-Rust for the game's server browser to read: gmvanilla (Game mode): Vanilla survival is the mode; mp50 (Max players): Slot count: 50; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. Also in the tags and at the top of this page: current players, queue and world creation time.

Ash-Rust appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature Ash-Rust: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

How to Join

What steps do I take to join Ash-Rust?

Type client.connect 85.190.162.224:11700 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp50
Max players Slot count: 50.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167781
Build It runs build 167781.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.