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RUST ANALYTICS
LIVE58,894PLY11,638SRV
QUOTE 85.190.163.140:11100 Online checked 10m ago

PrCross PVE

moddedoxide
Players · last
0/ 50
−1−100.0%24h
0% full
Day range 0 1
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
−1
−100.0% from 1
7-day average
0
peak 1
Rank
#6,619
top 30%
Rank · 7d ago
–
not ranked a week ago
Last wipe
3d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
22
player hours, last seven days
Map
4000
Procedural Map · seed 8739
First seen
11 Oct 2026
no hostname published

Players

AveragePeak
00.250.50.75122:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

01020304022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k11 Oct12 Oct13 Oct14 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 21:22 UTC3d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average54/300+14+35.0%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average70/225+11+18.0%
3МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average92/100+2+1.8%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average12/1000−14−54.0%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average5/1000−2−33.3%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average30/700−6−17.6%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on PrCross PVE?

No gather rate is given in the name of PrCross PVE. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on PrCross PVE?

A procedural map of size 4,000 with seed 8739 runs on PrCross PVE, created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Player Count

What is the rank of PrCross PVE?

In the top 30% of all ranked servers, PrCross PVE is #6,619 on player hours over the last seven days.

How full is PrCross PVE?

0 of 50 slots on PrCross PVE are filled right now. The mean over the last seven days is 0 players, reaching 1 at its highest. At 22:00 UTC in the last 48 hours, it averaged 1 players, the busiest hour.

Wipe Frequency

How does PrCross PVE handle wipe day?

The average peak across its recent wipes is 1 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.

When does PrCross PVE schedule its wipes?

The record holds too few of PrCross PVE's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 3 days.

Server Details

What is the server location for PrCross PVE?

There is no region published for PrCross PVE. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 85.190.163.140:11100.

What is the performance like on PrCross PVE?

Average server fps for the last 48 hours is 12; the floor was 8. At its peak it held 91,400 entities: buildings, deployables and the rest of the world. The memory ceiling reached 2,385 MB. A climbing entity count plus low fps is the lag players report.

PrCross PVE runs which version of Rust?

The build is Rust network protocol 2634 and build 167781 on Windows, running on PrCross PVE. Joining requires the same protocol on your game, which Steam updates.

Is PrCross PVE up, and how consistent is its uptime?

The server is live: PrCross PVE is online. 18 hours ago is when it last restarted, judging by the uptime it reports. 2 full days have passed with 100% uptime, 48 of 48 hours. The earliest Rust Analytics saw it was 11 October 2026.

Tags and Rankings

What is the meaning of the tags on PrCross PVE?

Published by PrCross PVE for the game's server browser to read: gmvanilla (Game mode): Survival in its vanilla form; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): Build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does PrCross PVE show up in Rust Analytics lists and filters?

On Rust Analytics, PrCross PVE matches these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How to Join

What is the process to join PrCross PVE?

The console route: start Rust, press F1, enter client.connect 85.190.163.140:11100. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Survival in its vanilla form.
mp50
Max players Capacity: 50 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167781
Build Build 167781.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.