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RUST ANALYTICS
LIVE45,577PLY11,572SRV
QUOTE 85.192.30.5:28015 Offline checked 8d ago

TESTMY

Players · last
0/ 150
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 150
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,971
top 71%
Rank · 7d ago
#16,921
950 places up
Last wipe
22d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
5 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct6 Oct8 Oct9 Oct11 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average167/225−5−3.0%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 359 on average119/200+17+16.9%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 341 on average431/425+34+8.6%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average144/200+53+59.0%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average26/250+0+0.6%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average126/175+39+45.0%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on TESTMY?

No gather rate is given in the name of TESTMY. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on TESTMY?

TESTMY uses a procedural map, which the game generates.

Activity

What position does TESTMY hold in the server rankings?

For the last seven days, TESTMY holds rank #15,971 on player hours, in the top 71% of all ranked servers.

How full is TESTMY?

At present, TESTMY is offline; the last sighting was 8 days 9 hours ago.

Wipe Cycle

How often does TESTMY wipe?

There are too few wipes on record for TESTMY to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 22 days 12 hours ago the current world was created.

Server Details

Where can TESTMY be found?

For TESTMY, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 85.192.30.5:28015.

TESTMY runs which version of Rust?

The build is Rust network protocol 2633 and build 164530 on Windows, running on TESTMY. Your game needs the same protocol to get in; Steam takes care of the update.

Is TESTMY up, and how consistent is its uptime?

TESTMY is down. The last time we saw it was 8 days 9 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. First sighting by Rust Analytics: 5 October 2026.

Tags and Rankings

What is the meaning of the tags on TESTMY?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp150 (Max players): Slot count: 150; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs164530 (Build): Game build: 164530; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set, which TESTMY publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does TESTMY show up in Rust Analytics lists and filters?

These Rust Analytics lists include TESTMY: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to Join

How can I connect to TESTMY?

The console route: start Rust, press F1, enter client.connect 85.192.30.5:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp150
Max players Slot count: 150.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol Your game must run protocol 2633 to connect.
cs164530
Build Game build: 164530.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.