Hell and Heaven
Key statistics
the figures behind the quote- Players now
- 0/ 100 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,934 top 70%
- Rank · 7d ago
- #16,539 ▲605 places up
- Last wipe
- 12d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 30 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yet- usual gap
- 1.4 days between real wipes
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 04:13 UTC12d ago | 0 | – | running | 0 |
| Wed 30 Sep, 18:23 UTC13d ago | 0 | – | 1.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 405 on average | 322/350 | ▼−39−10.8% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 354 on average | 199/200 | ▼−14−6.4% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average | 180/200 | ▲+16+9.9% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 332 on average | 198/200 | ▼−18−8.5% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 38/250 | ▼−2−4.6% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 280 on average | 184/225 | ▲+2+1.1% |
Quick answers
from the figures on this pageRules & Settings
How is Hell and Heaven configured in terms of rules and settings?
No gather rate appears in the name of Hell and Heaven. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.
What is the current map on Hell and Heaven?
Hell and Heaven uses a procedural map, which the game generates.
Activity
What is the rank of Hell and Heaven?
In the top 70% of all ranked servers, Hell and Heaven is #15,934 on player hours over the last seven days.
How many players does Hell and Heaven have?
Right now, Hell and Heaven is offline; the last sighting was 11 days 17 hours ago.
Wipe Frequency
What happens on wipe day at Hell and Heaven?
The average peak across its recent wipes is 0 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.
On what cycle does Hell and Heaven wipe?
No rhythm can be told for Hell and Heaven yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 12 days 5 hours old.
Server Overview
What is the server location for Hell and Heaven?
For Hell and Heaven, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 85.204.18.46:28015.
Hell and Heaven is on which Rust version?
Rust network protocol 2634 and build 166494 on Windows is what Hell and Heaven runs. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of Hell and Heaven?
Hell and Heaven is down. The last time we saw it was 11 days 17 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 30 September 2026 is when Rust Analytics first saw it.
Server Tags
What is the meaning of the tags on Hell and Heaven?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166494 (Build): Game build: 166494; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set, which Hell and Heaven publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does Hell and Heaven show up in Rust Analytics lists and filters?
These Rust Analytics lists include Hell and Heaven: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Joining the Server
How can I connect to Hell and Heaven?
The console route: start Rust, press F1, enter client.connect 85.204.18.46:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2634,gmrust,cs166494,ts8
Game
gmrust
mp100
ts8
v2634
cs166494
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.