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RUST ANALYTICS
LIVE43,533PLY11,484SRV
QUOTE 85.204.18.46:28015 Offline checked 11d ago

Hell and Heaven

Players · last
0/ 100
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,934
top 70%
Rank · 7d ago
#16,539
605 places up
Last wipe
12d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
30 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep2 Oct4 Oct5 Oct7 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
1.4 days
between real wipes
wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctWed 30 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 04:13 UTC12d ago 0 – running 0
Wed 30 Sep, 18:23 UTC13d ago 0 – 1.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 405 on average322/350−39−10.8%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 354 on average199/200−14−6.4%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average180/200+16+9.9%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 332 on average198/200−18−8.5%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average38/250−2−4.6%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 280 on average184/225+2+1.1%

Quick answers

from the figures on this page

Rules & Settings

How is Hell and Heaven configured in terms of rules and settings?

No gather rate appears in the name of Hell and Heaven. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.

What is the current map on Hell and Heaven?

Hell and Heaven uses a procedural map, which the game generates.

Activity

What is the rank of Hell and Heaven?

In the top 70% of all ranked servers, Hell and Heaven is #15,934 on player hours over the last seven days.

How many players does Hell and Heaven have?

Right now, Hell and Heaven is offline; the last sighting was 11 days 17 hours ago.

Wipe Frequency

What happens on wipe day at Hell and Heaven?

The average peak across its recent wipes is 0 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.

On what cycle does Hell and Heaven wipe?

No rhythm can be told for Hell and Heaven yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 12 days 5 hours old.

Server Overview

What is the server location for Hell and Heaven?

For Hell and Heaven, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 85.204.18.46:28015.

Hell and Heaven is on which Rust version?

Rust network protocol 2634 and build 166494 on Windows is what Hell and Heaven runs. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of Hell and Heaven?

Hell and Heaven is down. The last time we saw it was 11 days 17 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 30 September 2026 is when Rust Analytics first saw it.

Server Tags

What is the meaning of the tags on Hell and Heaven?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166494 (Build): Game build: 166494; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set, which Hell and Heaven publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does Hell and Heaven show up in Rust Analytics lists and filters?

These Rust Analytics lists include Hell and Heaven: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

How can I connect to Hell and Heaven?

The console route: start Rust, press F1, enter client.connect 85.204.18.46:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players Capacity: 100 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Your game must run protocol 2634 to connect.
cs166494
Build Game build: 166494.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.