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RUST ANALYTICS
LIVE51,895PLY11,625SRV
QUOTE 85.207.96.40:28015 Offline checked 29d ago

LinuxGSM

Players · last
0/ 4
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 4
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,049
no region published
Rank · 7d ago
–
not ranked a week ago
Last wipe
40d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
14 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average215/275+13+6.7%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 360 on average203/275+59+41.0%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 344 on average375/350−36−8.7%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average184/250+65+55.2%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average33/250−2−6.9%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average168/275+39+30.2%

Quick answers

from the figures on this page

Map and Rules

How is LinuxGSM configured in terms of rules and settings?

The name of LinuxGSM carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.

What is the current map on LinuxGSM?

A procedural map runs on LinuxGSM, created by the game.

Population

What is the rank of LinuxGSM?

For the last seven days, LinuxGSM holds rank #15,049 on player hours, in the top – of all ranked servers.

How full is LinuxGSM?

Right now, LinuxGSM is offline; the last sighting was 29 days 11 hours ago.

Wipe Cycle

On what cycle does LinuxGSM wipe?

No rhythm can be told for LinuxGSM yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 40 days 6 hours old.

Server Overview

Where can LinuxGSM be found?

There is no region published for LinuxGSM. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 85.207.96.40:28015 is its address.

LinuxGSM runs which version of Rust?

The version in use at LinuxGSM: Rust network protocol 2633 and build 163794, on Linux. Joining requires the same protocol on your game, which Steam updates.

Is LinuxGSM up, and how consistent is its uptime?

Offline at this moment: LinuxGSM. Last seen 29 days 11 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 14 September 2026.

Tags and Rankings

How should you interpret the tags on LinuxGSM?

These tags are published by LinuxGSM and read by the game's server browser: gmvanilla (Game mode): Vanilla survival is the mode; mp4 (Max players): Slot count: 4; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs163794 (Build): Game build: 163794; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature LinuxGSM?

On Rust Analytics, LinuxGSM matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

How can I connect to LinuxGSM?

The console route: start Rust, press F1, enter client.connect 85.207.96.40:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2633,gmvanilla,cs163794,ts8

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp4
Max players Slot count: 4.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs163794
Build Game build: 163794.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.