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RUST ANALYTICS
LIVE85,469PLY11,684SRV
QUOTE 85.21.240.23:28015 Offline checked 5d ago

Ruseloo Test Server

moddedoxide
Players · last
1/ 67
n/a24h
1% full
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 67
1% full
Change · 24h
n/a
no reading a day ago
7-day average
1
peak 1
Rank
#13,679
top 62%
Rank · 7d ago
–
not ranked a week ago
Last wipe
5d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
9 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct11 Oct12 Oct13 Oct14 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 108 on average263/999+35+15.2%
2[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 88 on average90/999+12+15.1%
3[AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 54 on average34/150+7+24.4%
4Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 31 on average39/100+17+77.3%
5AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 26 on average64/100+7+12.3%
6KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfightgroups of 8+ · 20 on average15/100−14−48.6%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on Ruseloo Test Server?

No gather rate appears in the name of Ruseloo Test Server. Up to 8 players per group, which is the game's default. It runs build & creative, a sandbox for building, with gathering removed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. VAC is active.

Which map is played on Ruseloo Test Server?

Ruseloo Test Server uses a procedural map, which the game generates.

Population

Where does Ruseloo Test Server sit in the rankings?

For the last seven days, Ruseloo Test Server holds rank #13,679 on player hours, in the top 62% of all ranked servers.

How many players does Ruseloo Test Server have?

At present, Ruseloo Test Server is offline; the last sighting was 5 days 6 hours ago. The mean over the last seven days is 1 players, reaching 1 at its highest.

Wipe Cycle

When does Ruseloo Test Server schedule its wipes?

No rhythm can be told for Ruseloo Test Server yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 5 days 6 hours.

Server Details

What is the server location for Ruseloo Test Server?

There is no region published for Ruseloo Test Server. Rust Analytics reports the location a server claims, not the machine's actual location. 85.21.240.23:28015 is its address.

Ruseloo Test Server runs which version of Rust?

Rust network protocol 2634 and build 167398 on Windows is what Ruseloo Test Server runs. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of Ruseloo Test Server?

No response from Ruseloo Test Server. It was last seen 5 days 6 hours ago. 4 full days have passed with 0% uptime, 0 of 96 hours. 9 October 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on Ruseloo Test Server?

These tags are published by Ruseloo Test Server and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp67 (Max players): Capacity: 67 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167398 (Build): Build 167398; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^c (Creative): Creative building with no gathering; build as you please; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Ruseloo Test Server appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature Ruseloo Test Server: Modded Rust servers, Rust build and creative servers and Rust creative servers. It appears under these filters on the server list: Type: Modded; Server tag: Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Connection

How can I connect to Ruseloo Test Server?

Type client.connect 85.21.240.23:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp67,ptrak,$r?,v2634,^c,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp67
Max players Capacity: 67 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167398
Build Build 167398.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Gameplay

^c
Creative Creative building with no gathering; build as you please.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.