Ruseloo Test Server
Key statistics
the figures behind the quote- Players now
- 1/ 67 1% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 1 peak 1
- Rank
- #13,679 top 62%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 5d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 9 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 108 on average | 263/999 | ▲+35+15.2% | |
| 2 | [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 88 on average | 90/999 | ▲+12+15.1% | |
| 3 | [AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 54 on average | 34/150 | ▲+7+24.4% | |
| 4 | Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 31 on average | 39/100 | ▲+17+77.3% | |
| 5 | AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 26 on average | 64/100 | ▲+7+12.3% | |
| 6 | KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfightgroups of 8+ · 20 on average | 15/100 | ▼−14−48.6% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on Ruseloo Test Server?
No gather rate appears in the name of Ruseloo Test Server. Up to 8 players per group, which is the game's default. It runs build & creative, a sandbox for building, with gathering removed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. VAC is active.
Which map is played on Ruseloo Test Server?
Ruseloo Test Server uses a procedural map, which the game generates.
Population
Where does Ruseloo Test Server sit in the rankings?
For the last seven days, Ruseloo Test Server holds rank #13,679 on player hours, in the top 62% of all ranked servers.
How many players does Ruseloo Test Server have?
At present, Ruseloo Test Server is offline; the last sighting was 5 days 6 hours ago. The mean over the last seven days is 1 players, reaching 1 at its highest.
Wipe Cycle
When does Ruseloo Test Server schedule its wipes?
No rhythm can be told for Ruseloo Test Server yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 5 days 6 hours.
Server Details
What is the server location for Ruseloo Test Server?
There is no region published for Ruseloo Test Server. Rust Analytics reports the location a server claims, not the machine's actual location. 85.21.240.23:28015 is its address.
Ruseloo Test Server runs which version of Rust?
Rust network protocol 2634 and build 167398 on Windows is what Ruseloo Test Server runs. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of Ruseloo Test Server?
No response from Ruseloo Test Server. It was last seen 5 days 6 hours ago. 4 full days have passed with 0% uptime, 0 of 96 hours. 9 October 2026 is when Rust Analytics first saw it.
Tags & Filters
How should you interpret the tags on Ruseloo Test Server?
These tags are published by Ruseloo Test Server and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp67 (Max players): Capacity: 67 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167398 (Build): Build 167398; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^c (Creative): Creative building with no gathering; build as you please; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Ruseloo Test Server appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature Ruseloo Test Server: Modded Rust servers, Rust build and creative servers and Rust creative servers. It appears under these filters on the server list: Type: Modded; Server tag: Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Connection
How can I connect to Ruseloo Test Server?
Type client.connect 85.21.240.23:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp67,ptrak,$r?,v2634,^c,gmrust,cs167398,ts8,^o^z
Game
gmrust
mp67
ts8
v2634
cs167398
ptrak
$r?
Gameplay
^c
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.