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RUST ANALYTICS
LIVE33,689PLY11,451SRV
QUOTE 85.214.59.81:28015 Offline checked 30d ago

Rust Community Server

Players · last
0/ 200
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 200
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,172
no region published
Rank · 7d ago
–
not ranked a week ago
Last wipe
103d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average186/200−33−15.1%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 356 on average105/200−34−24.6%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 337 on average247/350+17+7.4%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 334 on average109/200−22−16.8%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average13/250−19−58.9%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average80/300−38−32.3%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on Rust Community Server?

No gather rate is given in the name of Rust Community Server. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC is active.

What is the current map on Rust Community Server?

The game generates the procedural map on Rust Community Server.

Activity

What position does Rust Community Server hold in the server rankings?

In the top – of all ranked servers, Rust Community Server is #15,172 on player hours over the last seven days.

How full is Rust Community Server?

At present, Rust Community Server is offline; the last sighting was 30 days 12 hours ago.

Wipe Cycle

When does Rust Community Server schedule its wipes?

No rhythm can be told for Rust Community Server yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 103 days 1 hours ago the current world was created.

Server Overview

What is the location of Rust Community Server?

There is no region published for Rust Community Server. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 85.214.59.81:28015.

Rust Community Server runs which version of Rust?

The version in use at Rust Community Server: Rust network protocol 2631 and build 158240, on Linux. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of Rust Community Server?

Offline at this moment: Rust Community Server. Last seen 30 days 12 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. First sighting by Rust Analytics: 13 September 2026.

Server Tags

What is the meaning of the tags on Rust Community Server?

These tags are published by Rust Community Server and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp200 (Max players): Capacity: 200 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2631 (Protocol): Protocol 2631: matching game versions are required to join; cs158240 (Build): It runs build 158240; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does Rust Community Server show up in Rust Analytics lists and filters?

On Rust Analytics, Rust Community Server matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to Join

What is the process to join Rust Community Server?

Type client.connect 85.214.59.81:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2631,gmrust,cs158240,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp200
Max players Capacity: 200 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2631
Protocol Protocol 2631: matching game versions are required to join.
cs158240
Build It runs build 158240.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.