MantaScope Rust test
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,269 top 71%
- Rank · 7d ago
- #15,784 ▼485 places down
- Last wipe
- 18d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 25 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 411 on average | 497/550 | ▲+72+17.1% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 363 on average | 476/500 | ▲+109+29.6% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 348 on average | 282/300 | ▼−90−24.2% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 338 on average | 433/450 | ▲+67+18.2% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 300 on average | 70/250 | ▼−32−31.3% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 284 on average | 341/425 | ▲+18+5.6% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on MantaScope Rust test?
The name of MantaScope Rust test carries no gather rate. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC is not active.
What is the current map on MantaScope Rust test?
The game generates the procedural map on MantaScope Rust test.
Activity
What position does MantaScope Rust test hold in the server rankings?
In the top 71% of all ranked servers, MantaScope Rust test is #16,269 on player hours over the last seven days.
What is the population on MantaScope Rust test?
Right now, MantaScope Rust test is offline; the last sighting was 18 days 8 hours ago.
Wipe Schedule
When does MantaScope Rust test schedule its wipes?
No rhythm can be told for MantaScope Rust test yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 18 days 20 hours.
Server Overview
What is the location of MantaScope Rust test?
There is no region published for MantaScope Rust test. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 85.238.80.163:28115.
MantaScope Rust test is on which Rust version?
The version in use at MantaScope Rust test: Rust network protocol 2633 and build 165217, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of MantaScope Rust test?
Offline at this moment: MantaScope Rust test. Last seen 18 days 8 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 25 September 2026 is when Rust Analytics first saw it.
Tags and Rankings
What is the meaning of the tags on MantaScope Rust test?
These tags are published by MantaScope Rust test and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): It holds 10 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): To join, your game needs protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does MantaScope Rust test show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature MantaScope Rust test: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Joining the Server
How can I connect to MantaScope Rust test?
The console route: start Rust, press F1, enter client.connect 85.238.80.163:28115. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp10
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.