Rust Test Local
Key statistics
the figures behind the quote- Players now
- 1/ 10 10% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 1 peak 1
- Rank
- #13,489 top 60%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 4d ago no schedule published
- Next wipe
- – no rhythm it keeps
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keeps- usual gap
- 2 days between real wipes
- on rhythm
- 33% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 50% else halves by day 3
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 13:39 UTC4d ago | 1 | – | running | 1 |
| Fri 18 Sep, 07:56 UTC26d ago | 1 | halved by day 3 | 21.2 days | 0 |
| Fri 18 Sep, 00:11 UTC26d ago | 1 | – | 0.3 days | 1 |
| Wed 16 Sep, 00:25 UTC28d ago | 1 | held half | 2 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 405 on average | 340/350 | ▼−21−5.8% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 354 on average | 211/200 | ▼−2−0.7% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average | 178/200 | ▲+14+8.6% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 332 on average | 215/200 | ▼−1−0.7% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 36/250 | ▼−4−9.6% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 280 on average | 191/225 | ▲+9+5.0% |
Quick answers
from the figures on this pageServer Rules
How is Rust Test Local configured in terms of rules and settings?
No gather rate is given in the name of Rust Test Local. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. VAC is not active.
Which map is played on Rust Test Local?
Rust Test Local uses a procedural map, which the game generates.
Activity
What position does Rust Test Local hold in the server rankings?
For the last seven days, Rust Test Local holds rank #13,489 on player hours, in the top 60% of all ranked servers.
How full is Rust Test Local?
Right now, Rust Test Local is offline; the last sighting was 4 days 19 hours ago. The seven-day average is 1 players, with a peak of 1.
Wipe Schedule
How does Rust Test Local handle wipe day?
The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 50% of recent wipes. Below half by day 3 is where the crowd fell when it did not hold.
How often does Rust Test Local wipe?
Rust Test Local wipes at times that do not follow a pattern, so no next wipe can be predicted. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 4 days 20 hours old.
Server Overview
What is the server location for Rust Test Local?
For Rust Test Local, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 85.251.89.125:28015.
Rust Test Local runs which version of Rust?
The version in use at Rust Test Local: Rust network protocol 2634 and build 167234, on Linux. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of Rust Test Local?
Rust Test Local is down. The last time we saw it was 4 days 19 hours ago. 1% is its uptime for the last 7 full days, 2 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.
Server Tags
What is the meaning of the tags on Rust Test Local?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167234 (Build): It runs build 167234; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent, which Rust Test Local publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does Rust Test Local show up in Rust Analytics lists and filters?
These Rust Analytics lists include Rust Test Local: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Joining the Server
What is the process to join Rust Test Local?
The console route: start Rust, press F1, enter client.connect 85.251.89.125:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmrust,cs167234,ts8
Game
gmrust
mp10
ts8
v2634
cs167234
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.