nameserver
Key statistics
the figures behind the quote- Players now
- 0/ 15 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,984 top 71%
- Rank · 7d ago
- #16,839 ▲855 places up
- Last wipe
- 11d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 20 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetThe first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 06:22 UTC11d ago | – | – | running | 3 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average | 299/325 | ▲+59+24.7% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 360 on average | 280/325 | ▲+95+51.1% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 345 on average | 318/350 | ▼−84−20.8% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average | 265/300 | ▲+103+63.6% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 54/250 | ▲+5+11.0% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 237/350 | ▲+74+45.8% |
Quick answers
from the figures on this pageServer Rules
How is nameserver configured in terms of rules and settings?
No gather rate appears in the name of nameserver. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.
What is the current map on nameserver?
The game generates the procedural map on nameserver.
Activity
Where does nameserver sit in the rankings?
In the top 71% of all ranked servers, nameserver is #15,984 on player hours over the last seven days.
How full is nameserver?
At present, nameserver is offline; the last sighting was 7 days 6 hours ago. Average players over the last seven days: 0.
Wipe Frequency
How often does nameserver wipe?
No rhythm can be told for nameserver yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 11 days 15 hours old.
Server Info
Where can nameserver be found?
There is no region published for nameserver. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 85.26.241.27:28015.
What Rust version is nameserver running?
The version in use at nameserver: Rust network protocol 2634 and build 166494, on Windows. The protocol has to match for you to join, and Steam applies that update.
How reliable is nameserver and is it currently online?
nameserver is down. The last time we saw it was 7 days 6 hours ago. 7 full days have passed with 1% uptime, 1 of 168 hours. The earliest Rust Analytics saw it was 20 September 2026.
Tags and Rankings
How should you interpret the tags on nameserver?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp15 (Max players): It holds 15 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166494 (Build): Game build: 166494; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set, which nameserver publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does nameserver show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature nameserver: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Connection
What steps do I take to join nameserver?
The console route: start Rust, press F1, enter client.connect 85.26.241.27:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp15,ptrak,$r?,v2634,gmrust,cs166494,ts8
Game
gmrust
mp15
ts8
v2634
cs166494
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.