Projet Automatisation
Key statistics
the figures behind the quote- Players now
- 0/ 250 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,725 top 67%
- Rank · 7d ago
- #14,762 ▼963 places down
- Last wipe
- 17d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 26 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 128 on average | 75/300 | ▼−24−24.2% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average | 52/225 | ▼−8−14.0% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average | 89/100 | ▼−2−1.9% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average | 20/1000 | ▼−14−42.0% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 6/1000 | ▼−11−64.9% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average | 17/700 | ▼−42−71.4% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on Projet Automatisation?
No gather rate appears in the name of Projet Automatisation. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are running. VAC is active.
What is the current map on Projet Automatisation?
A procedural map runs on Projet Automatisation, created by the game.
Population
What is the rank of Projet Automatisation?
In the top 67% of all ranked servers, Projet Automatisation is #15,725 on player hours over the last seven days.
How full is Projet Automatisation?
At present, Projet Automatisation is offline; the last sighting was 17 days 15 hours ago.
Wipe Cycle
On what cycle does Projet Automatisation wipe?
There are too few wipes on record for Projet Automatisation to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 17 days 15 hours old.
Server Info
What is the location of Projet Automatisation?
For Projet Automatisation, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 85.27.20.40:28015 is its address.
Projet Automatisation runs which version of Rust?
Rust network protocol 2633 and build 165217 on Windows is what Projet Automatisation runs. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of Projet Automatisation?
Projet Automatisation is down. The last time we saw it was 17 days 15 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 26 September 2026.
Tags & Filters
What is the meaning of the tags on Projet Automatisation?
Published by Projet Automatisation for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp250 (Max players): Slot count: 250; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): To join, your game needs protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings. The top of this page and the tags both show its players now, its queue and when its world was made.
On Rust Analytics, which lists and filters feature Projet Automatisation?
These Rust Analytics lists include Projet Automatisation: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How to Join
What is the process to join Projet Automatisation?
Type client.connect 85.27.20.40:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp250,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z
Game
gmrust
mp250
ts8
v2633
cs165217
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.