[ESP/Ñ] DEV
Key statistics
the figures behind the quote- Players now
- 0/ 40 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,917 top 71% · #2575 in EU
- Rank · 7d ago
- #15,472 ▼1445 places down
- Last wipe
- 27d ago biweekly schedule
- Next wipe
- 9h Wed 14 Oct, 21:45 UTC
- Group limit
- 12 max players per team
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 3750 Bots y eventos en todo el mapa · seed 1337
- First seen
- 29 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 205 on average | 162/2000 | ▼−27−14.4% | |
| 2 | TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 02.10EU · groups of 30+ · biweekly · 53 on average | 31/100 | ▼−13−29.3% | |
| 3 | [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOMEEU · groups of 8+ · biweekly · 30 on average | 16/50 | ▼−9−35.8% | |
| 4 | PvE Rust-Z {х1-х5} Quest/Eco/Zombie/EventsEU · groups of 8+ · biweekly · 28 on average | 47/100 | ▲+13+40.0% | |
| 5 | [EU/US] RustyWasteland PVE | Area51 | Zombies | RaidBasesEU · groups of 10+ · biweekly · 27 on average | 14/100 | ▼−3−16.0% | |
| 6 | RustAria#4 [Мирный / PVE / SKINDROPS]EU · groups of 100+ · biweekly · 27 on average | 21/200 | ▲+2+12.5% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on [ESP/Ñ] DEV?
No gather rate is given in the name of [ESP/Ñ] DEV. Group size is capped at 12 players. pve is the mode, no combat against other players. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are in use. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on [ESP/Ñ] DEV?
The map on [ESP/Ñ] DEV is procedural, size 3,750, with seed 1337, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page. The name of the map reads: Bots y eventos en todo el mapa.
Player Count
What is the rank of [ESP/Ñ] DEV?
In the top 71% of all ranked servers, [ESP/Ñ] DEV is #16,917 on player hours over the last seven days and #2,575 in Europe.
What is the population on [ESP/Ñ] DEV?
Right now, [ESP/Ñ] DEV is offline; the last sighting was 15 days 9 hours ago.
Wipe Schedule
On what cycle does [ESP/Ñ] DEV wipe?
From biweekly: 14 days after its last wipe, the next wipe at [ESP/Ñ] DEV is estimated. On Wednesday 14 October at 21:45 UTC the next wipe is due. This world has been running for 27 days 14 hours. A fortnightly wipe is published in its tags.
Server Details
Where can [ESP/Ñ] DEV be found?
The EU tag and Europe are what [ESP/Ñ] DEV lists for itself. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 85.50.86.46:22619 is its address.
What Rust version is [ESP/Ñ] DEV running?
The version in use at [ESP/Ñ] DEV: Rust network protocol 2633 and build 165217, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.
Is [ESP/Ñ] DEV up, and how consistent is its uptime?
No response from [ESP/Ñ] DEV. It was last seen 15 days 9 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 29 September 2026 is when Rust Analytics first saw it.
Tags and Rankings
How should you interpret the tags on [ESP/Ñ] DEV?
These tags are published by [ESP/Ñ] DEV and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Slot count: 40; ts12 (Group limit): Team size caps at 12; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs165217 (Build): Build 165217; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^b (Biweekly): One wipe every fortnight; ^p (PvE): The world is the danger here, not other players; ^z (Modded): The Modded listing applies: plugins or settings change play; ^y (Carbon): The plugin framework here is Carbon; EU (Europe): The server browser files it under Europe. Also in the tags and at the top of this page: current players, queue and world creation time.
[ESP/Ñ] DEV appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature [ESP/Ñ] DEV: Rust servers: Europe, Modded Rust servers and Best Rust PvE servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.
How to Join
How can I connect to [ESP/Ñ] DEV?
Type client.connect 85.50.86.46:22619 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp40,ptrak,$r?,v2633,^z,^y,^b,EU,^p,gmrust,cs165217,ts12
Game
gmrust
mp40
ts12
v2633
cs165217
ptrak
$r?
Wipe schedule
^b
Gameplay
^p
Mods and access
^z
^y
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.