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RUST ANALYTICS
LIVE45,938PLY11,498SRV
QUOTE 85.67.144.172:28015 Offline checked 11h ago

RustDev

moddedoxide
Players · last
0/ 5
−124h
0% full
Day range 0 1
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 5
0% full
Change · 24h
−1
no reading a day ago
7-day average
0
peak 1
Rank
#8,525
top 38%
Rank · 7d ago
–
not ranked a week ago
Last wipe
resets
10 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
9
player hours, last seven days
Map
–
Procedural Map
First seen
12 Oct 2026
no hostname published

Players

AveragePeak
00.250.50.75111:0015:0018:0010:0013:0023:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct14 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 13:08 UTC21h ago – – – 1
Tue 13 Oct, 11:06 UTC23h ago – – – 1
Tue 13 Oct, 10:51 UTC23h ago – – – 1
Tue 13 Oct, 10:47 UTC23h ago – – – 1
Tue 13 Oct, 10:43 UTC23h ago – – – 1
Tue 13 Oct, 10:23 UTC23h ago – – – 1
Tue 13 Oct, 10:06 UTC1d ago – – – 1
Tue 13 Oct, 09:56 UTC1d ago – – – 0
Mon 12 Oct, 14:36 UTC1d ago – – – 1
Mon 12 Oct, 12:22 UTC1d ago – – – 0

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Pickle Rust EU MonthlyEU · no group limit · 50 on average47/100−1−2.3%
2EU Hub 01EU · groups of 1000+ · 16 on average57/3300+48+505.3%
3My Untitled Rust Servergroups of 8+ · 1 on average1/10+0−33.3%
4Gridicated 1 Grid Servergroups of 8+ · 1 on average0/50+0
5NiceRust | Классика | Для НовичковEU · groups of 8+ · weekly · 144 on average78/250−73−48.3%
6Vital Rust - EU MonthlyEU · no group limit · 82 on average67/100−17−20.5%

Quick answers

from the figures on this page

Rules & Settings

How is RustDev configured in terms of rules and settings?

No gather rate is given in the name of RustDev. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.

Which map is played on RustDev?

A procedural map runs on RustDev, created by the game.

Player Count

Where does RustDev sit in the rankings?

In the top 38% of all ranked servers, RustDev is #8,525 on player hours over the last seven days.

What is the population on RustDev?

At present, RustDev is offline; the last sighting was 11 hours ago. The mean over the last seven days is 0 players, reaching 1 at its highest. At 17:00 UTC in the last 48 hours, it averaged 1 players, the busiest hour.

Wipe Cycle

When does RustDev schedule its wipes?

No wipe schedule exists for RustDev: it makes a new world every few hours. Those resets are not wipes.

Server Overview

Where can RustDev be found?

For RustDev, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. 85.67.144.172:28015 is its address.

RustDev runs which version of Rust?

The version in use at RustDev: Rust network protocol 2634 and build 167584, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.

Is RustDev up, and how consistent is its uptime?

RustDev is down. The last time we saw it was 11 hours ago. The server stayed up 46% of the time in the last 1 full day. 11 of 24 hours were online. First sighting by Rust Analytics: 12 October 2026.

Server Tags

What is the meaning of the tags on RustDev?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): Slot count: 5; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs167584 (Build): Game build: 167584; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Categorised as Modded: plugins or settings alter gameplay, which RustDev publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does RustDev show up in Rust Analytics lists and filters?

These Rust Analytics lists include RustDev: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Connection

What is the process to join RustDev?

Type client.connect 85.67.144.172:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp5
Max players Slot count: 5.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol To join, your game needs protocol 2634.
cs167584
Build Game build: 167584.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.