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RUST ANALYTICS
LIVE74,707PLY11,724SRV
QUOTE 85.72.243.187:35005 Offline checked 2d ago

Blood Steel and Bad Decisions

Players · last
0/ 100
n/a24h
0% full
7-day avg 0 peak 2
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak 2
Rank
#9,180
top 41%
Rank · 7d ago
–
not ranked a week ago
Last wipe
6d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
7
player hours, last seven days
Map
6000
Procedural Map · seed 2146026208
First seen
10 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct12 Oct13 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 410 on average380/450+30+8.6%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 362 on average400/475+117+41.3%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 347 on average288/300−102−26.2%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 337 on average368/425+94+34.3%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 300 on average76/250+1+1.6%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 283 on average299/425+26+9.4%

Quick answers

from the figures on this page

Map and Rules

How is Blood Steel and Bad Decisions configured in terms of rules and settings?

The name of Blood Steel and Bad Decisions carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. VAC is active.

Which map is played on Blood Steel and Bad Decisions?

The map on Blood Steel and Bad Decisions is procedural, size 6,000, with seed 2146026208, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Activity

What position does Blood Steel and Bad Decisions hold in the server rankings?

For the last seven days, Blood Steel and Bad Decisions holds rank #9,180 on player hours, in the top 41% of all ranked servers.

How full is Blood Steel and Bad Decisions?

At present, Blood Steel and Bad Decisions is offline; the last sighting was 2 days 3 hours ago. Average players over seven days: 0; peak: 2.

Wipe Cycle

How often does Blood Steel and Bad Decisions wipe?

There are too few wipes on record for Blood Steel and Bad Decisions to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 6 days 1 hours old.

Server Overview

What is the server location for Blood Steel and Bad Decisions?

There is no region published for Blood Steel and Bad Decisions. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 85.72.243.187:35005 is its address.

What Rust version is Blood Steel and Bad Decisions running?

The version in use at Blood Steel and Bad Decisions: Rust network protocol 2634 and build 167398, on Linux. Joining requires the same protocol on your game, which Steam updates.

How reliable is Blood Steel and Bad Decisions and is it currently online?

Offline at this moment: Blood Steel and Bad Decisions. Last seen 2 days 3 hours ago. 2 full days have passed with 38% uptime, 18 of 48 hours. 10 October 2026 is when Rust Analytics first saw it.

Tags & Filters

What is the meaning of the tags on Blood Steel and Bad Decisions?

These tags are published by Blood Steel and Bad Decisions and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Slot count: 100; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167398 (Build): Game build: 167398; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Blood Steel and Bad Decisions appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, Blood Steel and Bad Decisions matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Joining the Server

What is the process to join Blood Steel and Bad Decisions?

Type client.connect 85.72.243.187:35005 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players Slot count: 100.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167398
Build Game build: 167398.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.