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RUST ANALYTICS
LIVE43,798PLY11,542SRV
QUOTE 85.93.1.28:28015 Offline checked 24d ago

myserver

Players · last
0/ 10
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,405
no region published
Rank · 7d ago
–
not ranked a week ago
Last wipe
29d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
19 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average167/200−5−3.0%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 359 on average106/200+4+4.1%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 341 on average419/450+22+5.6%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average137/200+46+51.2%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average30/250+4+16.1%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average115/150+28+32.3%

Quick answers

from the figures on this page

Server Rules

How is myserver configured in terms of rules and settings?

No gather rate appears in the name of myserver. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on myserver?

myserver uses a procedural map, which the game generates.

Player Count

What is the rank of myserver?

For the last seven days, myserver holds rank #15,405 on player hours, in the top – of all ranked servers.

What is the population on myserver?

At present, myserver is offline; the last sighting was 24 days 10 hours ago.

Wipe Schedule

How often does myserver wipe?

No rhythm can be told for myserver yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 29 days 13 hours old.

Server Details

What is the location of myserver?

There is no region published for myserver. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 85.93.1.28:28015.

What Rust version is myserver running?

Rust network protocol 2633 and build 163794 on Windows is what myserver runs. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of myserver?

Offline at this moment: myserver. Last seen 24 days 10 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. The earliest Rust Analytics saw it was 19 September 2026.

Tags and Rankings

What is the meaning of the tags on myserver?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): To join, your game needs protocol 2633; cs163794 (Build): Game build: 163794; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set, which myserver publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

myserver appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature myserver: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

How can I connect to myserver?

The console route: start Rust, press F1, enter client.connect 85.93.1.28:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players Capacity: 10 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol To join, your game needs protocol 2633.
cs163794
Build Game build: 163794.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.