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RUST ANALYTICS
LIVE37,522PLY11,497SRV
QUOTE 85.94.27.135:28015 Offline checked 2d ago

Local Server

Players · last
0/ 10
n/a24h
0% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak 1
Rank
#9,059
top 41%
Rank · 7d ago
#13,625
4566 places up
Last wipe
7d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
8
player hours, last seven days
Map
–
Procedural Map
First seen
7 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average167/200+13+8.6%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 358 on average85/200−2−2.5%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 339 on average399/425+71+21.6%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 335 on average88/200+5+6.3%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average22/250−8−25.6%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average87/125+7+9.0%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on Local Server?

No gather rate is given in the name of Local Server. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is disabled.

Which map is played on Local Server?

A procedural map runs on Local Server, created by the game.

Player Count

What position does Local Server hold in the server rankings?

For the last seven days, Local Server holds rank #9,059 on player hours, in the top 41% of all ranked servers.

How many players does Local Server have?

Right now, Local Server is offline; the last sighting was 2 days 1 hours ago. The mean over the last seven days is 0 players, reaching 1 at its highest.

Wipe Schedule

On what cycle does Local Server wipe?

The record holds too few of Local Server's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 7 days 11 hours ago the current world was created.

Server Details

What is the location of Local Server?

No region is published by Local Server. Rust Analytics reports the location a server claims, not the machine's actual location. 85.94.27.135:28015 is its address.

Local Server is on which Rust version?

The version in use at Local Server: Rust network protocol 2634 and build 167058, on Windows. Joining requires the same protocol on your game, which Steam updates.

Is Local Server up, and how consistent is its uptime?

No response from Local Server. It was last seen 2 days 1 hours ago. 6 full days have passed with 10% uptime, 15 of 144 hours. First sighting by Rust Analytics: 7 October 2026.

Tags & Filters

How should you interpret the tags on Local Server?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): It holds 10 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167058 (Build): It runs build 167058; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent, which Local Server publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does Local Server show up in Rust Analytics lists and filters?

On Rust Analytics, Local Server matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to Join

What steps do I take to join Local Server?

Type client.connect 85.94.27.135:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players It holds 10 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167058
Build It runs build 167058.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.