Local Server
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak 1
- Rank
- #9,059 top 41%
- Rank · 7d ago
- #13,625 ▲4566 places up
- Last wipe
- 7d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 8 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 7 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 41% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average | 167/200 | ▲+13+8.6% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 358 on average | 85/200 | ▼−2−2.5% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 339 on average | 399/425 | ▲+71+21.6% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 335 on average | 88/200 | ▲+5+6.3% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 22/250 | ▼−8−25.6% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 87/125 | ▲+7+9.0% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on Local Server?
No gather rate is given in the name of Local Server. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is disabled.
Which map is played on Local Server?
A procedural map runs on Local Server, created by the game.
Player Count
What position does Local Server hold in the server rankings?
For the last seven days, Local Server holds rank #9,059 on player hours, in the top 41% of all ranked servers.
How many players does Local Server have?
Right now, Local Server is offline; the last sighting was 2 days 1 hours ago. The mean over the last seven days is 0 players, reaching 1 at its highest.
Wipe Schedule
On what cycle does Local Server wipe?
The record holds too few of Local Server's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 7 days 11 hours ago the current world was created.
Server Details
What is the location of Local Server?
No region is published by Local Server. Rust Analytics reports the location a server claims, not the machine's actual location. 85.94.27.135:28015 is its address.
Local Server is on which Rust version?
The version in use at Local Server: Rust network protocol 2634 and build 167058, on Windows. Joining requires the same protocol on your game, which Steam updates.
Is Local Server up, and how consistent is its uptime?
No response from Local Server. It was last seen 2 days 1 hours ago. 6 full days have passed with 10% uptime, 15 of 144 hours. First sighting by Rust Analytics: 7 October 2026.
Tags & Filters
How should you interpret the tags on Local Server?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): It holds 10 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167058 (Build): It runs build 167058; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent, which Local Server publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does Local Server show up in Rust Analytics lists and filters?
On Rust Analytics, Local Server matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How to Join
What steps do I take to join Local Server?
Type client.connect 85.94.27.135:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmrust,cs167058,ts8
Game
gmrust
mp10
ts8
v2634
cs167058
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.