Skip to the page
RUST ANALYTICS
LIVE81,507PLY11,761SRV
QUOTE 86.106.182.68:28115 Offline checked 11d ago

callbench

moddedoxide
Players · last
0/ 2
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 2
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,938
top 69%
Rank · 7d ago
#16,539
601 places up
Last wipe
11d ago
no schedule published
Next wipe
22d 23h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
30 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep2 Oct4 Oct5 Oct7 Oct9 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 22d 23h

The force wipe · high confidence

wipe-day peak
0
players, last three wipes

Coming wipes

  1. 22d 23hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 21:52 UTC FW11d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average105/300+27+35.2%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average160/245+63+65.7%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average89/100−1−0.7%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 84 on average74/1000−29−28.3%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average26/1000−18−41.2%
6SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 74 on average69/200−8−10.7%

Quick answers

from the figures on this page

Server Rules

How is callbench configured in terms of rules and settings?

No gather rate appears in the name of callbench. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on callbench?

A procedural map runs on callbench, created by the game.

Player Count

Where does callbench sit in the rankings?

For the last seven days, callbench holds rank #15,938 on player hours, in the top 69% of all ranked servers.

What is the population on callbench?

Right now, callbench is offline; the last sighting was 11 days 17 hours ago.

Wipe Cycle

What can you expect on wipe day for callbench?

Recent wipes at this server drew an average peak of 0 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.

How often does callbench wipe?

A single monthly wipe is what callbench runs: the force wipe. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. Its world now is 11 days 22 hours old.

Server Details

Where can callbench be found?

For callbench, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 86.106.182.68:28115.

What Rust version is callbench running?

The build is Rust network protocol 2634 and build 166494 on Windows, running on callbench. Your game needs the same protocol to get in; Steam takes care of the update.

Is callbench up, and how consistent is its uptime?

No response from callbench. It was last seen 11 days 17 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 30 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

How should you interpret the tags on callbench?

These tags are published by callbench and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp2 (Max players): Slot count: 2; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs166494 (Build): Build 166494; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature callbench?

These Rust Analytics lists include callbench: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

How can I connect to callbench?

The console route: start Rust, press F1, enter client.connect 86.106.182.68:28115. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp2
Max players Slot count: 2.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol To join, your game needs protocol 2634.
cs166494
Build Build 166494.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.