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RUST ANALYTICS
LIVE57,547PLY11,656SRV
QUOTE 86.110.23.18:28015 Offline checked 16d ago

nameserver

Players · last
0/ 15
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 15
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,325
top 65%
Rank · 7d ago
#12,176
3149 places down
Last wipe
16d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
27 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average274/325+34+14.3%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 360 on average257/325+72+38.7%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 345 on average308/350−94−23.3%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average238/300+76+46.9%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average48/250−1−1.4%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average216/350+53+32.9%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on nameserver?

The name of nameserver carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on nameserver?

nameserver uses a procedural map, which the game generates.

Activity

What position does nameserver hold in the server rankings?

For the last seven days, nameserver holds rank #15,325 on player hours, in the top 65% of all ranked servers.

How full is nameserver?

Right now, nameserver is offline; the last sighting was 16 days 6 hours ago.

Wipe Cycle

How often does nameserver wipe?

The record holds too few of nameserver's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 16 days 17 hours.

Server Overview

What is the location of nameserver?

For nameserver, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 86.110.23.18:28015.

nameserver is on which Rust version?

Rust network protocol 2633 and build 165217 on Windows is what nameserver runs. Joining requires the same protocol on your game, which Steam updates.

Is nameserver up, and how consistent is its uptime?

Offline at this moment: nameserver. Last seen 16 days 6 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 27 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

What is the meaning of the tags on nameserver?

These tags are published by nameserver and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp15 (Max players): Slot count: 15; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): Game build: 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature nameserver?

These Rust Analytics lists include nameserver: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

What steps do I take to join nameserver?

The console route: start Rust, press F1, enter client.connect 86.110.23.18:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp15
Max players Slot count: 15.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol Your game must run protocol 2633 to connect.
cs165217
Build Game build: 165217.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.