Edy's Rust Staging Server
Key statistics
the figures behind the quote- Players now
- 1/ 50 2% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,375 top 64%
- Rank · 7d ago
- #12,364 ▼3011 places down
- Last wipe
- 13d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 30 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average | 578/600 | ▲+26+4.7% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 345 on average | 439/400 | ▲+15+3.6% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average | 132/200 | ▼−44−25.2% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 326 on average | 326/375 | ▼−89−21.5% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 50/250 | ▼−29−36.4% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 276 on average | 303/400 | ▼−6−1.8% |
Quick answers
from the figures on this pageRules & Settings
How is Edy's Rust Staging Server configured in terms of rules and settings?
The name of Edy's Rust Staging Server carries no gather rate. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on Edy's Rust Staging Server?
The game generates the procedural map on Edy's Rust Staging Server.
Population
Where does Edy's Rust Staging Server sit in the rankings?
For the last seven days, Edy's Rust Staging Server holds rank #15,375 on player hours, in the top 64% of all ranked servers.
How full is Edy's Rust Staging Server?
At present, Edy's Rust Staging Server is offline; the last sighting was 13 days 22 hours ago.
Wipe Cycle
On what cycle does Edy's Rust Staging Server wipe?
There are too few wipes on record for Edy's Rust Staging Server to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 13 days 23 hours ago the current world was created.
Server Overview
What is the location of Edy's Rust Staging Server?
No region is published by Edy's Rust Staging Server. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 86.125.64.181:28025.
Edy's Rust Staging Server runs which version of Rust?
Rust network protocol 2634 and build 166353 on Linux is what Edy's Rust Staging Server runs. The protocol has to match for you to join, and Steam applies that update.
Is Edy's Rust Staging Server up, and how consistent is its uptime?
Offline at this moment: Edy's Rust Staging Server. Last seen 13 days 22 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 30 September 2026 is when Rust Analytics first saw it.
Server Tags
How should you interpret the tags on Edy's Rust Staging Server?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Slot count: 50; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs166353 (Build): Game build: 166353; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent, which Edy's Rust Staging Server publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
On Rust Analytics, which lists and filters feature Edy's Rust Staging Server?
On Rust Analytics, Edy's Rust Staging Server matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How to Join
What is the process to join Edy's Rust Staging Server?
The console route: start Rust, press F1, enter client.connect 86.125.64.181:28025. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,gmrust,cs166353,ts8
Game
gmrust
mp50
ts8
v2634
cs166353
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.