Skip to the page
RUST ANALYTICS
LIVE43,611PLY11,545SRV
QUOTE 86.125.80.234:28015 Offline checked 24d ago

PVCR

Players · last
0/ 1
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 1
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,401
no region published
Rank · 7d ago
–
not ranked a week ago
Last wipe
31d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
19 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average166/200+9+6.0%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 359 on average106/200+14+15.5%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 341 on average413/450+36+9.6%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average128/200+41+46.8%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average30/250+5+18.4%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average114/150+33+40.9%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on PVCR?

The name of PVCR carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC is active.

What is the current map on PVCR?

A procedural map runs on PVCR, created by the game.

Population

Where does PVCR sit in the rankings?

For the last seven days, PVCR holds rank #15,401 on player hours, in the top – of all ranked servers.

How many players does PVCR have?

Right now, PVCR is offline; the last sighting was 24 days 4 hours ago.

Wipe Frequency

When does PVCR schedule its wipes?

There are too few wipes on record for PVCR to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 31 days 16 hours.

Server Overview

Where can PVCR be found?

There is no region published for PVCR. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 86.125.80.234:28015.

What Rust version is PVCR running?

The build is Rust network protocol 2633 and build 164530 on Windows, running on PVCR. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is PVCR and is it currently online?

No response from PVCR. It was last seen 24 days 4 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 19 September 2026.

Tags and Rankings

How should you interpret the tags on PVCR?

Published by PVCR for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs164530 (Build): Game build: 164530; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature PVCR?

These Rust Analytics lists include PVCR: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

What steps do I take to join PVCR?

Type client.connect 86.125.80.234:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp1
Max players Capacity: 1 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs164530
Build Game build: 164530.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.