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RUST ANALYTICS
LIVE31,665PLY11,382SRV
QUOTE 86.127.124.186:28015 Online checked 9m ago

Horizont Limit

moddedoxide
Players · last
0/ 50
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,152
top 70%
Rank · 7d ago
–
not ranked a week ago
Last wipe
11d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
4500
Procedural Map · seed 1218368244
First seen
18 Oct 2026
no hostname published

Players

AveragePeak
0123408:0017:0002:0012:0021:0006:00

Hourly average and peak, UTC.

Server performance

05010015020008:0017:0002:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct19 Oct20 Oct21 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 127 on average63/400−14−18.1%
2МИНИ-КАРТА 2Х | STORM | FPS+ 21.10EU · groups of 8+ · weekly · 116 on average129/100+1+1.0%
3RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 20.10EU · groups of 16+ · weekly · 106 on average69/225−15−17.6%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 17.10EU · groups of 16+ · monthly · 84 on average7/1000−10−59.2%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 18.10EU · groups of 16+ · monthly · 76 on average19/700−30−61.2%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 15.10EU · groups of 16+ · monthly · 72 on average7/1000+1+9.1%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on Horizont Limit?

The name of Horizont Limit carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Oxide. VAC is active.

Which map is played on Horizont Limit?

Horizont Limit uses a procedural map of size 4,500 with seed 1218368244, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Activity

What is the rank of Horizont Limit?

For the last seven days, Horizont Limit holds rank #15,152 on player hours, in the top 70% of all ranked servers.

What is the population on Horizont Limit?

On Horizont Limit, 0 players are in now, out of 50 slots. Average players over the last seven days: 0.

Wipe Frequency

On what cycle does Horizont Limit wipe?

There are too few wipes on record for Horizont Limit to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 11 days ago the current world was created.

Server Info

Where can Horizont Limit be found?

No region is published by Horizont Limit. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 86.127.124.186:28015 is its address.

How is the performance on Horizont Limit?

The last 48 hours average 100 server fps, the low being 71. At its peak it held 122,568 entities: buildings, deployables and the rest of the world. The memory ceiling reached 4,018 MB. Low fps and growing entities are the source of felt lag.

Horizont Limit is on which Rust version?

The build is Rust network protocol 2634 and build 167398 on Windows, running on Horizont Limit. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of Horizont Limit?

Horizont Limit is up. It is taking players now. 3 days 17 hours ago is when it last restarted, judging by the uptime it reports. 3 full days have passed with 100% uptime, 72 of 72 hours. First sighting by Rust Analytics: 18 October 2026.

Tags & Filters

What is the meaning of the tags on Horizont Limit?

These tags are published by Horizont Limit and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167398 (Build): It runs build 167398; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature Horizont Limit?

On Rust Analytics, Horizont Limit matches these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to Join

What steps do I take to join Horizont Limit?

The console route: start Rust, press F1, enter client.connect 86.127.124.186:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp50
Max players Capacity: 50 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167398
Build It runs build 167398.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.