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RUST ANALYTICS
LIVE31,970PLY11,447SRV
QUOTE 86.127.124.79:28015 Online checked 12m ago

Horizont Limit

moddedoxide
Players · last
0/ 50
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,900
top 72%
Rank · 7d ago
–
not ranked a week ago
Last wipe
3d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
4500
Procedural Map · seed 1218368244
First seen
14 Oct 2026
no hostname published

Players

AveragePeak
0123411:0014:0018:0021:0001:0004:00

Hourly average and peak, UTC.

Server performance

05010015020011:0014:0018:0021:0001:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 129 on average33/300−20−38.1%
2МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average91/100+0+0.5%
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average3/1000−12−79.5%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 74 on average0/1000−6−100.0%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on average9/700−5−36.5%
6RustSpain.com | EU MainEU · groups of 12+ · weekly · 67 on average4/200+1+41.9%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on Horizont Limit?

The name of Horizont Limit carries no gather rate. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. VAC is active.

What is the current map on Horizont Limit?

A procedural map of size 4,500 with seed 1218368244 runs on Horizont Limit, created by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Activity

What position does Horizont Limit hold in the server rankings?

For the last seven days, Horizont Limit holds rank #15,900 on player hours, in the top 72% of all ranked servers.

What is the population on Horizont Limit?

0 of 50 slots on Horizont Limit are filled right now. Average players over the last seven days: 0.

Wipe Frequency

When does Horizont Limit schedule its wipes?

No rhythm can be told for Horizont Limit yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 3 days 21 hours old.

Server Info

Where can Horizont Limit be found?

There is no region published for Horizont Limit. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 86.127.124.79:28015 is its address.

How is the performance on Horizont Limit?

Server fps over the last 48 hours: 95 on average, 61 at the lowest. At its peak it held 122,408 entities: buildings, deployables and the rest of the world. Memory use peaked at 4,235 MB. Low fps and growing entities are the source of felt lag.

What Rust version is Horizont Limit running?

The build is Rust network protocol 2634 and build 167398 on Windows, running on Horizont Limit. Joining requires the same protocol on your game, which Steam updates.

How reliable is Horizont Limit and is it currently online?

Horizont Limit is up. It is taking players now. 3 days 20 hours ago is when it last restarted, judging by the uptime it reports. 14 October 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on Horizont Limit?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): It holds 50 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167398 (Build): Game build: 167398; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay, which Horizont Limit publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature Horizont Limit?

The following Rust Analytics lists feature Horizont Limit: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Joining the Server

How can I connect to Horizont Limit?

Type client.connect 86.127.124.79:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players It holds 50 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167398
Build Game build: 167398.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.