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RUST ANALYTICS
LIVE48,308PLY11,594SRV
QUOTE 86.127.126.3:28015 Online checked 11m ago

Horizont Limit

moddedoxide
Players · last
0/ 50
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,977
top 71%
Rank · 7d ago
–
not ranked a week ago
Last wipe
2d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
4500
Procedural Map · seed 1218368244
First seen
13 Oct 2026
no hostname published

Players

AveragePeak
0123413:0015:0017:0019:0021:0023:00

Hourly average and peak, UTC.

Server performance

05010015020013:0015:0017:0019:0021:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 109 on average27/245+3+14.5%
2МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average93/100+3+3.0%
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average11/1000−4−27.1%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average4/1000−4−47.8%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average13/700−38−74.3%
6SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 72 on average22/200+6+38.2%

Quick answers

from the figures on this page

Rules & Settings

How is Horizont Limit configured in terms of rules and settings?

No gather rate appears in the name of Horizont Limit. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on Horizont Limit?

Horizont Limit uses a procedural map of size 4,500 with seed 1218368244, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Player Count

What position does Horizont Limit hold in the server rankings?

In the top 71% of all ranked servers, Horizont Limit is #15,977 on player hours over the last seven days.

How many players does Horizont Limit have?

0 of 50 slots on Horizont Limit are filled at the moment. Average players over the last seven days: 0.

Wipe Schedule

How often does Horizont Limit wipe?

The record holds too few of Horizont Limit's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 2 days 17 hours ago the current world was created.

Server Details

What is the location of Horizont Limit?

No region is published by Horizont Limit. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 86.127.126.3:28015.

Is Horizont Limit performing well?

The last 48 hours average 98 server fps, the low being 79. The entity count reached 122,497, covering buildings, deployables and all else in the world. Memory use peaked at 3,943 MB. What players feel as lag is low fps together with a rising entity count.

Horizont Limit runs which version of Rust?

Rust network protocol 2634 and build 167398 on Windows is what Horizont Limit runs. Joining requires the same protocol on your game, which Steam updates.

Is Horizont Limit up, and how consistent is its uptime?

The server is live: Horizont Limit is online. The reported uptime puts its last restart at about 2 days 15 hours ago. First sighting by Rust Analytics: 13 October 2026.

Tags and Rankings

What is the meaning of the tags on Horizont Limit?

Published by Horizont Limit for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): It holds 50 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings. The top of this page and the tags both show its players now, its queue and when its world was made.

Horizont Limit appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature Horizont Limit: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Joining the Server

What steps do I take to join Horizont Limit?

Type client.connect 86.127.126.3:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players It holds 50 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167398
Build Game build: 167398.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.