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RUST ANALYTICS
LIVE42,245PLY11,477SRV
QUOTE 86.127.231.208:28015 Offline checked 25d ago

Nirqq AUX01 Livestock Test

Players · last
1/ 8
n/a24h
12% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 8
12% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#13,272
no region published
Rank · 7d ago
–
not ranked a week ago
Last wipe
25d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
19 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average164/200+11+6.9%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 336 on average107/200+7+6.6%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 325 on average484/525+70+16.8%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 317 on average108/200−4−3.9%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average23/250−6−20.9%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average109/150−2−2.1%

Quick answers

from the figures on this page

Rules & Settings

How is Nirqq AUX01 Livestock Test configured in terms of rules and settings?

No gather rate is given in the name of Nirqq AUX01 Livestock Test. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. VAC is active.

Which map is played on Nirqq AUX01 Livestock Test?

The game generates the procedural map on Nirqq AUX01 Livestock Test.

Activity

What is the rank of Nirqq AUX01 Livestock Test?

For the last seven days, Nirqq AUX01 Livestock Test holds rank #13,272 on player hours, in the top – of all ranked servers.

How many players does Nirqq AUX01 Livestock Test have?

At present, Nirqq AUX01 Livestock Test is offline; the last sighting was 25 days 10 hours ago.

Wipe Frequency

On what cycle does Nirqq AUX01 Livestock Test wipe?

No rhythm can be told for Nirqq AUX01 Livestock Test yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 25 days 12 hours.

Server Details

Where can Nirqq AUX01 Livestock Test be found?

There is no region published for Nirqq AUX01 Livestock Test. Rust Analytics reports the location a server claims, not the machine's actual location. 86.127.231.208:28015 is its address.

Nirqq AUX01 Livestock Test runs which version of Rust?

The build is Rust network protocol 2633 and build 164795 on Windows, running on Nirqq AUX01 Livestock Test. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of Nirqq AUX01 Livestock Test?

Offline at this moment: Nirqq AUX01 Livestock Test. Last seen 25 days 10 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. First sighting by Rust Analytics: 19 September 2026.

Tags & Filters

What is the meaning of the tags on Nirqq AUX01 Livestock Test?

These tags are published by Nirqq AUX01 Livestock Test and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp8 (Max players): Capacity: 8 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs164795 (Build): It runs build 164795; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does Nirqq AUX01 Livestock Test show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature Nirqq AUX01 Livestock Test: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

What is the process to join Nirqq AUX01 Livestock Test?

The console route: start Rust, press F1, enter client.connect 86.127.231.208:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp8,ptrak,$r?,v2633,gmrust,cs164795,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp8
Max players Capacity: 8 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs164795
Build It runs build 164795.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.