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RUST ANALYTICS
LIVE76,692PLY11,677SRV
QUOTE 86.127.9.59:28015 Offline checked 21d ago

PVCR

Players · last
0/ 1
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 1
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,490
top 70%
Rank · 7d ago
#15,850
360 places up
Last wipe
32d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
23 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average578/600+26+4.7%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 345 on average439/400+15+3.6%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average132/200−44−25.2%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 326 on average326/375−89−21.5%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average50/250−29−36.4%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 276 on average303/400−6−1.8%

Quick answers

from the figures on this page

Map and Rules

How is PVCR configured in terms of rules and settings?

No gather rate appears in the name of PVCR. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. VAC is active.

What is the current map on PVCR?

A procedural map runs on PVCR, created by the game.

Population

What is the rank of PVCR?

In the top 70% of all ranked servers, PVCR is #15,490 on player hours over the last seven days.

How many players does PVCR have?

At present, PVCR is offline; the last sighting was 21 days 1 hours ago.

Wipe Cycle

How often does PVCR wipe?

There are too few wipes on record for PVCR to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 32 days 5 hours.

Server Details

What is the server location for PVCR?

No region is published by PVCR. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 86.127.9.59:28015.

PVCR is on which Rust version?

The version in use at PVCR: Rust network protocol 2633 and build 165217, on Windows. The protocol has to match for you to join, and Steam applies that update.

Is PVCR up, and how consistent is its uptime?

Offline at this moment: PVCR. Last seen 21 days 1 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. First sighting by Rust Analytics: 23 September 2026.

Server Tags

What is the meaning of the tags on PVCR?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs165217 (Build): Game build: 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set, which PVCR publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature PVCR?

These Rust Analytics lists include PVCR: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

What is the process to join PVCR?

Type client.connect 86.127.9.59:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp1
Max players Capacity: 1 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs165217
Build Game build: 165217.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.