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RUST ANALYTICS
LIVE48,799PLY11,599SRV
QUOTE 86.135.81.86:28025 Offline checked 1d ago

cdogservers.net - Public

Players · last
0/ 400
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 400
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,977
top 71%
Rank · 7d ago
–
not ranked a week ago
Last wipe
1d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3000
Procedural Map · seed 689777
First seen
12 Oct 2026
no hostname published

Players

AveragePeakWipe
0123413:0014:0015:00Wiped Mon 12 Oct, 13:42 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040013:0014:0015:00Wiped Mon 12 Oct, 13:42 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average204/225+20+10.9%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 359 on average159/225+45+39.0%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 342 on average400/400−15−3.7%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average162/200+57+53.7%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average30/250+2+5.9%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average134/225+38+38.9%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on cdogservers.net - Public?

No gather rate is given in the name of cdogservers.net - Public. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. VAC is active.

What is the current map on cdogservers.net - Public?

cdogservers.net - Public uses a procedural map of size 3,000 with seed 689777, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Activity

Where does cdogservers.net - Public sit in the rankings?

For the last seven days, cdogservers.net - Public holds rank #15,977 on player hours, in the top 71% of all ranked servers.

What is the population on cdogservers.net - Public?

At present, cdogservers.net - Public is offline; the last sighting was 33 hours ago. Average players over the last seven days: 0.

Wipe Cycle

How often does cdogservers.net - Public wipe?

The record holds too few of cdogservers.net - Public's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 34 hours ago the current world was created.

Server Overview

What is the location of cdogservers.net - Public?

No region is published by cdogservers.net - Public. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 86.135.81.86:28025.

What is the performance like on cdogservers.net - Public?

Average server fps for the last 48 hours is 178; the floor was 130. At its peak it held 46,398 entities: buildings, deployables and the rest of the world. The memory ceiling reached 1,209 MB. A climbing entity count plus low fps is the lag players report.

What Rust version is cdogservers.net - Public running?

The version in use at cdogservers.net - Public: Rust network protocol 2634 and build 167584, on Windows. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of cdogservers.net - Public?

cdogservers.net - Public is down. The last time we saw it was 33 hours ago. Its own uptime figure dates the last restart to roughly 32 minutes ago. Availability of 0% over the last 1 full day: it was online for 0 of 24 hours. The earliest Rust Analytics saw it was 12 October 2026.

Server Tags

What is the meaning of the tags on cdogservers.net - Public?

Published by cdogservers.net - Public for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp400 (Max players): Capacity: 400 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167584 (Build): It runs build 167584; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does cdogservers.net - Public show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature cdogservers.net - Public: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Joining the Server

How can I connect to cdogservers.net - Public?

Type client.connect 86.135.81.86:28025 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp400,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp400
Max players Capacity: 400 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167584
Build It runs build 167584.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.