GoatRCE isolated map experiment
Key statistics
the figures behind the quote- Players now
- 0/ ? slots not published
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,512 top 67%
- Rank · 7d ago
- #15,764 ▲252 places up
- Last wipe
- 22d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 22 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yet- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 22 Sep, 11:07 UTC22d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average | 529/600 | ▲+8+1.6% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 340 on average | 448/450 | ▼−29−6.1% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 332 on average | 238/225 | ▼−35−12.9% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 322 on average | 446/450 | ▲+6+1.3% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average | 38/250 | ▼−32−45.7% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 273 on average | 371/450 | ▲+30+9.0% |
Quick answers
from the figures on this pageRules & Settings
How is GoatRCE isolated map experiment configured in terms of rules and settings?
The name of GoatRCE isolated map experiment carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. VAC is active.
What is the current map on GoatRCE isolated map experiment?
GoatRCE isolated map experiment uses a procedural map, which the game generates.
Population
What position does GoatRCE isolated map experiment hold in the server rankings?
In the top 67% of all ranked servers, GoatRCE isolated map experiment is #15,512 on player hours over the last seven days.
How many players does GoatRCE isolated map experiment have?
At present, GoatRCE isolated map experiment is offline; the last sighting was 22 days 6 hours ago.
Wipe Schedule
How does GoatRCE isolated map experiment handle wipe day?
Recent wipes at this server drew an average peak of 0 players. 0 hours after the latest wipe, the crowd reached its peak.
When does GoatRCE isolated map experiment schedule its wipes?
The record holds too few of GoatRCE isolated map experiment's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 22 days 6 hours ago the current world was created.
Server Info
Where can GoatRCE isolated map experiment be found?
For GoatRCE isolated map experiment, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 86.19.97.126:28915.
GoatRCE isolated map experiment runs which version of Rust?
Rust network protocol 2633 and build 164530 on Windows is what GoatRCE isolated map experiment runs. Joining requires the same protocol on your game, which Steam updates.
How reliable is GoatRCE isolated map experiment and is it currently online?
No response from GoatRCE isolated map experiment. It was last seen 22 days 6 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 22 September 2026 is when Rust Analytics first saw it.
Tags & Filters
What is the meaning of the tags on GoatRCE isolated map experiment?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp0 (Max players): Slot count: 0; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): To join, your game needs protocol 2633; cs164530 (Build): Build 164530; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent, which GoatRCE isolated map experiment publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
On Rust Analytics, which lists and filters feature GoatRCE isolated map experiment?
On Rust Analytics, GoatRCE isolated map experiment matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connection
What steps do I take to join GoatRCE isolated map experiment?
The console route: start Rust, press F1, enter client.connect 86.19.97.126:28915. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp0,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust
mp0
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.