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RUST ANALYTICS
LIVE34,562PLY11,462SRV
QUOTE 86.198.110.7:28016 Offline checked 16d ago

Test Serveur Rust

Players · last
1/ 10
n/a24h
10% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 10
10% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#14,555
top 61%
Rank · 7d ago
#9,113
5442 places down
Last wipe
30d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep28 Sep1 Oct4 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average167/200+31+22.6%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 357 on average95/200−19−17.0%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 339 on average348/400+80+29.9%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 335 on average101/200+9+10.3%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average20/250−3−13.7%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average92/125−6−6.1%

Quick answers

from the figures on this page

Server Rules

How is Test Serveur Rust configured in terms of rules and settings?

The name of Test Serveur Rust carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. VAC is active.

Which map is played on Test Serveur Rust?

The game generates the procedural map on Test Serveur Rust.

Population

What position does Test Serveur Rust hold in the server rankings?

In the top 61% of all ranked servers, Test Serveur Rust is #14,555 on player hours over the last seven days.

How many players does Test Serveur Rust have?

At present, Test Serveur Rust is offline; the last sighting was 16 days 12 hours ago.

Wipe Frequency

On what cycle does Test Serveur Rust wipe?

The record holds too few of Test Serveur Rust's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 30 days 15 hours.

Server Info

What is the server location for Test Serveur Rust?

For Test Serveur Rust, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 86.198.110.7:28016.

What Rust version is Test Serveur Rust running?

The version in use at Test Serveur Rust: Rust network protocol 2633 and build 163794, on Windows. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of Test Serveur Rust?

Test Serveur Rust is down. The last time we saw it was 16 days 12 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 13 September 2026 is when Rust Analytics first saw it.

Server Tags

How should you interpret the tags on Test Serveur Rust?

These tags are published by Test Serveur Rust and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs163794 (Build): Build 163794; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Test Serveur Rust appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include Test Serveur Rust: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

What steps do I take to join Test Serveur Rust?

The console route: start Rust, press F1, enter client.connect 86.198.110.7:28016. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Capacity: 10 slots.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs163794
Build Build 163794.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.