Gd dev
Key statistics
the figures behind the quote- Players now
- 0/ 1 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak 1
- Rank
- #6,197 top 28%
- Rank · 7d ago
- #14,406 ▲8209 places up
- Last wipe
- 8d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 27 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 28% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yet- usual gap
- 14.8 days between real wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 23 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 12:12 UTC8d ago | 1 | – | running | 1 |
| Sun 20 Sep, 18:10 UTC23d ago | 1 | held half | 14.8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 128 on average | 119/300 | ▲+41+53.2% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average | 178/245 | ▲+81+84.3% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average | 90/100 | ▪+0+0.4% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 84 on average | 82/1000 | ▼−21−20.5% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 27/1000 | ▼−17−39.0% | |
| 6 | SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 74 on average | 80/200 | ▲+3+3.6% |
Quick answers
from the figures on this pageRules & Settings
How is Gd dev configured in terms of rules and settings?
No gather rate appears in the name of Gd dev. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Carbon. VAC, Valve's anti-cheat, is enabled.
Which map is played on Gd dev?
Gd dev uses a procedural map, which the game generates.
Population
Where does Gd dev sit in the rankings?
In the top 28% of all ranked servers, Gd dev is #6,197 on player hours over the last seven days.
How full is Gd dev?
0 of 1 slots on Gd dev are filled right now. Average players over seven days: 0; peak: 1. Over the last 48 hours, the peak hour was 20:00 UTC, averaging 1 players.
Wipe Cycle
What can you expect on wipe day for Gd dev?
The average peak across its recent wipes is 1 players. On the latest wipe, 23 hours after the wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.
On what cycle does Gd dev wipe?
No rhythm can be told for Gd dev yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 8 days 7 hours.
Server Details
Where can Gd dev be found?
For Gd dev, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 86.217.48.169:28015 is its address.
Gd dev runs which version of Rust?
The build is Rust network protocol 2634 and build 167781 on Windows, running on Gd dev. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of Gd dev?
The server is live: Gd dev is online. 41% is its uptime for the last 7 full days, 69 of 168 hours. First sighting by Rust Analytics: 13 September 2026.
Server Tags
How should you interpret the tags on Gd dev?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp1 (Max players): Slot count: 1; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; ^y (Carbon): The plugin framework here is Carbon; sc3 (Custom tag): The owner or a plugin added this; it is not part of the standard Rust tag set, which Gd dev publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
Where does Gd dev show up in Rust Analytics lists and filters?
On Rust Analytics, Gd dev matches these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Connection
How can I connect to Gd dev?
The console route: start Rust, press F1, enter client.connect 86.217.48.169:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2634,gmrust,cs167781,sc3,ts8,^z,^y
Game
gmrust
mp1
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^z
^y
Other
sc3
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.