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RUST ANALYTICS
LIVE89,786PLY11,747SRV
QUOTE 86.4.143.147:33100 Offline checked 13d ago

mp-test

moddedpve
Players · last
0/ ?
n/a24h
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ ?
slots not published
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,498
top 70%
Rank · 7d ago
#15,371
1127 places down
Last wipe
13d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Custom Map
First seen
30 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Oct31 Oct2 Nov3 Nov5 Nov6 Nov

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 5 Nov, 19:00 UTC FW6d ago – – running –

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 234 on average149/2000−68−31.2%
2[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 202 on average201/2000+23+12.9%
3Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 84 on average29/200−21−42.2%
4Japan Tokyo - Vanilla PvE|JP|BeginnerEA · groups of 16+ · 80 on average96/100+24+32.6%
5TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 06.11EU · groups of 30+ · biweekly · 78 on average121/125−7−5.2%
6Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsidgroups of 8+ · biweekly · 67 on average25/250−26−50.6%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on mp-test?

No gather rate appears in the name of mp-test. Groups can contain a maximum of 8 players, the default for the game. pve is the mode, player-versus-player combat is absent. Modded is its category in the server browser; plugins or settings modify the game. VAC is active.

Population

What is the rank of mp-test?

For the last seven days, mp-test holds rank #16,498 on player hours, in the top 70% of all ranked servers.

How many players does mp-test have?

Right now, mp-test is offline; the last sighting was 13 days 14 hours ago.

Wipe Schedule

How often does mp-test wipe?

No rhythm can be told for mp-test yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 3 December at 19:00 UTC. 13 days 14 hours ago the current world was created.

Server Details

Where can mp-test be found?

There is no region published for mp-test. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 86.4.143.147:33100 is its address.

What Rust version is mp-test running?

The build is Rust network protocol 2635 and build 168909 on Windows, running on mp-test. The protocol has to match for you to join, and Steam applies that update.

Is mp-test up, and how consistent is its uptime?

No response from mp-test. It was last seen 13 days 14 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. First sighting by Rust Analytics: 30 October 2026.

Tags & Filters

How should you interpret the tags on mp-test?

These tags are published by mp-test and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp0 (Max players): Capacity: 0 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2635 (Protocol): Protocol 2635: matching game versions are required to join; cs168909 (Build): It runs build 168909; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^p (PvE): The world is the danger here, not other players; builds (Build server): Practise base building and try out designs; creative (Creative): No gathering here: build what you want in sandbox mode; training (Combat training): Practice your aim and PvP: the loot arrives supplied; modded (Modded): Modded listing: the game is changed by plugins or settings. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does mp-test show up in Rust Analytics lists and filters?

On Rust Analytics, mp-test matches these lists: Modded Rust servers and Best Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to Join

What steps do I take to join mp-test?

The console route: start Rust, press F1, enter client.connect 86.4.143.147:33100. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,modded,builds,creative,training

Game

gmrust
Game mode Rust's standard survival mode.
mp0
Max players Capacity: 0 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2635
Protocol Protocol 2635: matching game versions are required to join.
cs168909
Build It runs build 168909.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Gameplay

^p
PvE The world is the danger here, not other players.
builds
Build server Practise base building and try out designs.
creative
Creative No gathering here: build what you want in sandbox mode.
training
Combat training Practice your aim and PvP: the loot arrives supplied.

Mods and access

modded
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.