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RUST ANALYTICS
LIVE56,435PLY11,628SRV
QUOTE 86.46.9.64:28015 Offline checked 16d ago

TEST

Players · last
0/ 3
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 3
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,914
top 72%
Rank · 7d ago
#12,597
4317 places down
Last wipe
18d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
27 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average257/325+17+7.2%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 360 on average254/325+69+37.1%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 345 on average324/350−78−19.4%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average232/300+70+43.2%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average46/250−3−5.5%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average201/350+38+23.6%

Quick answers

from the figures on this page

Map and Rules

How is TEST configured in terms of rules and settings?

No gather rate is given in the name of TEST. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is disabled.

Which map is played on TEST?

A procedural map runs on TEST, created by the game.

Player Count

Where does TEST sit in the rankings?

In the top 72% of all ranked servers, TEST is #16,914 on player hours over the last seven days.

How full is TEST?

Right now, TEST is offline; the last sighting was 16 days 19 hours ago.

Wipe Schedule

On what cycle does TEST wipe?

There are too few wipes on record for TEST to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 18 days 10 hours.

Server Details

Where can TEST be found?

No region is published by TEST. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 86.46.9.64:28015.

What Rust version is TEST running?

The version in use at TEST: Rust network protocol 2633 and build 165217, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is TEST and is it currently online?

TEST is down. The last time we saw it was 16 days 19 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 27 September 2026.

Tags & Filters

What is the meaning of the tags on TEST?

These tags are published by TEST and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp3 (Max players): Slot count: 3; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): To join, your game needs protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does TEST show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature TEST: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

What steps do I take to join TEST?

The console route: start Rust, press F1, enter client.connect 86.46.9.64:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp3,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp3
Max players Slot count: 3.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol To join, your game needs protocol 2633.
cs165217
Build Game build: 165217.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.