Name of Server as Shown on the Client Server List
Key statistics
the figures behind the quote- Players now
- 0/ 1 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #14,164 top 62%
- Rank · 7d ago
- #12,297 ▼1867 places down
- Last wipe
- 22d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 21 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 402 on average | 471/500 | ▼−19−3.9% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 351 on average | 284/300 | ▼−24−7.7% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average | 160/200 | ▲+3+1.8% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 331 on average | 238/225 | ▼−59−19.9% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 27/250 | ▼−21−43.3% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 279 on average | 240/300 | ▼−4−1.6% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on Name of Server as Shown on the Client Server List?
No gather rate appears in the name of Name of Server as Shown on the Client Server List. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. VAC is active.
Which map is played on Name of Server as Shown on the Client Server List?
Name of Server as Shown on the Client Server List uses a procedural map, which the game generates.
Player Count
Where does Name of Server as Shown on the Client Server List sit in the rankings?
For the last seven days, Name of Server as Shown on the Client Server List holds rank #14,164 on player hours, in the top 62% of all ranked servers.
What is the population on Name of Server as Shown on the Client Server List?
Right now, Name of Server as Shown on the Client Server List is offline; the last sighting was 22 days 21 hours ago.
Wipe Frequency
When does Name of Server as Shown on the Client Server List schedule its wipes?
There are too few wipes on record for Name of Server as Shown on the Client Server List to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 22 days 22 hours ago the current world was created.
Server Details
What is the location of Name of Server as Shown on the Client Server List?
No region is published by Name of Server as Shown on the Client Server List. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 86.49.225.152:28015 is its address.
Name of Server as Shown on the Client Server List is on which Rust version?
The build is Rust network protocol 2633 and build 164530 on Windows, running on Name of Server as Shown on the Client Server List. Joining requires the same protocol on your game, which Steam updates.
Is Name of Server as Shown on the Client Server List up, and how consistent is its uptime?
No response from Name of Server as Shown on the Client Server List. It was last seen 22 days 21 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 21 September 2026 is when Rust Analytics first saw it.
Tags & Filters
How should you interpret the tags on Name of Server as Shown on the Client Server List?
These tags are published by Name of Server as Shown on the Client Server List and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): Slot count: 1; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Your game must run protocol 2633 to connect; cs164530 (Build): Build 164530; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does Name of Server as Shown on the Client Server List show up in Rust Analytics lists and filters?
These Rust Analytics lists include Name of Server as Shown on the Client Server List: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Joining the Server
How can I connect to Name of Server as Shown on the Client Server List?
Type client.connect 86.49.225.152:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust
mp1
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.