Local Rust Bot Test
Key statistics
the figures behind the quote- Players now
- 1/ 1 100% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 1 peak 1
- Rank
- #11,415 top 52%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 4d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 3 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 13 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 52% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 193 on average | 516/2000 | ▲+383+287.7% | |
| 2 | [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 192 on average | 390/2000 | ▲+180+85.8% | |
| 3 | 1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 69 on average | 64/200 | ▲+15+30.4% | |
| 4 | 桃乐丝 PVE - 经济 | 养殖 | 技能 | 钓鱼 | 传奇装EA · groups of 8+ · monthly · 66 on average | 26/100 | ▪+0+0.0% | |
| 5 | [US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 63 on average | 67/200 | ▼−10−12.7% | |
| 6 | Japan Tokyo - Vanilla PvE|JP|BeginnerEA · groups of 16+ · 60 on average | 19/100 | ▲+10+106.9% |
Quick answers
from the figures on this pageServer Rules
How is Local Rust Bot Test configured in terms of rules and settings?
The name of Local Rust Bot Test carries no gather rate. Up to 8 players per group, which is the game's default. pve is the mode, player-versus-player combat is absent. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. VAC is not active.
Which map is played on Local Rust Bot Test?
A procedural map runs on Local Rust Bot Test, created by the game.
Player Count
What position does Local Rust Bot Test hold in the server rankings?
In the top 52% of all ranked servers, Local Rust Bot Test is #11,415 on player hours over the last seven days.
How many players does Local Rust Bot Test have?
At present, Local Rust Bot Test is offline; the last sighting was 33 hours ago. The seven-day average is 1 players, with a peak of 1. At 22:00 UTC in the last 48 hours, it averaged 1 players, the busiest hour.
Wipe Schedule
On what cycle does Local Rust Bot Test wipe?
There are too few wipes on record for Local Rust Bot Test to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 4 days 21 hours ago the current world was created.
Server Info
What is the server location for Local Rust Bot Test?
There is no region published for Local Rust Bot Test. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 86.49.84.105:28015.
Local Rust Bot Test is on which Rust version?
The version in use at Local Rust Bot Test: Rust network protocol 2634 and build 167398, on Windows. The protocol has to match for you to join, and Steam applies that update.
How reliable is Local Rust Bot Test and is it currently online?
Local Rust Bot Test is down. The last time we saw it was 33 hours ago. The server stayed up 4% of the time in the last 1 full day. 1 of 24 hours were online. 13 October 2026 is when Rust Analytics first saw it.
Server Tags
What is the meaning of the tags on Local Rust Bot Test?
These tags are published by Local Rust Bot Test and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp1 (Max players): It holds 1 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167398 (Build): It runs build 167398; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^p (PvE): No fighting between players: the world is the threat; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does Local Rust Bot Test show up in Rust Analytics lists and filters?
On Rust Analytics, Local Rust Bot Test matches these lists: Modded Rust servers and Best Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Connection
What steps do I take to join Local Rust Bot Test?
The console route: start Rust, press F1, enter client.connect 86.49.84.105:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2634,^p,gmrust,cs167398,ts8,^o^z
Game
gmrust
mp1
ts8
v2634
cs167398
ptrak
$r?
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.