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RUST ANALYTICS
LIVE50,729PLY11,570SRV
QUOTE 86.7.120.110:28015 Offline checked 5d ago

Rust Grand Prix - Local

moddedoxide
Players · last
0/ 1
n/a24h
0% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 1
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak 1
Rank
#15,445
top 69%
Rank · 7d ago
–
not ranked a week ago
Last wipe
5d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
9 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct11 Oct12 Oct13 Oct14 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 129 on average36/300+22+161.3%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average35/225+9+33.2%
3МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average91/100+1+0.7%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 88 on average8/1000−4−32.3%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average5/1000+1+37.5%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average18/700+5+39.4%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on Rust Grand Prix - Local?

The name of Rust Grand Prix - Local carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Oxide. VAC is active.

What is the current map on Rust Grand Prix - Local?

A procedural map runs on Rust Grand Prix - Local, created by the game.

Player Count

Where does Rust Grand Prix - Local sit in the rankings?

For the last seven days, Rust Grand Prix - Local holds rank #15,445 on player hours, in the top 69% of all ranked servers.

How full is Rust Grand Prix - Local?

Right now, Rust Grand Prix - Local is offline; the last sighting was 5 days ago. Average players over seven days: 0; peak: 1.

Wipe Schedule

On what cycle does Rust Grand Prix - Local wipe?

There are too few wipes on record for Rust Grand Prix - Local to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 5 days ago the current world was created.

Server Info

Where can Rust Grand Prix - Local be found?

For Rust Grand Prix - Local, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 86.7.120.110:28015.

Rust Grand Prix - Local runs which version of Rust?

The version in use at Rust Grand Prix - Local: Rust network protocol 2634 and build 167398, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.

Is Rust Grand Prix - Local up, and how consistent is its uptime?

Rust Grand Prix - Local is down. The last time we saw it was 5 days ago. 0% is its uptime for the last 4 full days, 0 of 96 hours. 9 October 2026 is when Rust Analytics first saw it.

Server Tags

What is the meaning of the tags on Rust Grand Prix - Local?

These tags are published by Rust Grand Prix - Local and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp1 (Max players): Slot count: 1; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167398 (Build): Game build: 167398; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. Also in the tags and at the top of this page: current players, queue and world creation time.

Rust Grand Prix - Local appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, Rust Grand Prix - Local matches these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How to Join

What is the process to join Rust Grand Prix - Local?

The console route: start Rust, press F1, enter client.connect 86.7.120.110:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp1
Max players Slot count: 1.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167398
Build Game build: 167398.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.