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RUST ANALYTICS
LIVE40,574PLY11,536SRV
QUOTE 86.80.158.145:28015 Online checked 11m ago

[EU] Rust - Fatale Network

moddedoxide
Players · last
0/ 10
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,971
top 72%
Rank · 7d ago
#16,709
738 places up
Last wipe
22h ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
13 Sep 2026
no hostname published

Players

AveragePeakWipe
0123403:0012:0021:0007:0016:0001:00Wiped Tue 13 Oct, 04:39 UTCWIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 04:39 UTC22h ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 109 on average20/245−3−13.7%
2МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average90/100+0−0.5%
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average5/1000−3−40.0%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average0/1000−3−100.0%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average8/700−16−67.3%
6RustSpain.com | EU MainEU · groups of 12+ · weekly · 67 on average4/200+2+71.4%

Quick answers

from the figures on this page

Map and Rules

How is [EU] Rust - Fatale Network configured in terms of rules and settings?

No gather rate appears in the name of [EU] Rust - Fatale Network. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on [EU] Rust - Fatale Network?

The game generates the procedural map on [EU] Rust - Fatale Network.

Population

What is the rank of [EU] Rust - Fatale Network?

In the top 72% of all ranked servers, [EU] Rust - Fatale Network is #15,971 on player hours over the last seven days.

How full is [EU] Rust - Fatale Network?

On [EU] Rust - Fatale Network, 0 players are in now, out of 10 slots. Average players over the last seven days: 0.

Wipe Frequency

How often does [EU] Rust - Fatale Network wipe?

The record holds too few of [EU] Rust - Fatale Network's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 22 hours ago the current world was created.

Server Overview

Where can [EU] Rust - Fatale Network be found?

No region tag is published by [EU] Rust - Fatale Network, though its name points to Europe. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 86.80.158.145:28015 is its address.

[EU] Rust - Fatale Network runs which version of Rust?

Rust network protocol 2634 and build 167584 on Linux is what [EU] Rust - Fatale Network runs. Joining requires the same protocol on your game, which Steam updates.

Is [EU] Rust - Fatale Network up, and how consistent is its uptime?

Online at this moment: [EU] Rust - Fatale Network. 100% is its uptime for the last 7 full days, 168 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Tags and Rankings

How should you interpret the tags on [EU] Rust - Fatale Network?

These tags are published by [EU] Rust - Fatale Network and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167584 (Build): Build 167584; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded listing applies: plugins or settings change play. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature [EU] Rust - Fatale Network?

These Rust Analytics lists include [EU] Rust - Fatale Network: Rust servers: Europe and Modded Rust servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Joining the Server

How can I connect to [EU] Rust - Fatale Network?

Type client.connect 86.80.158.145:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players Slot count: 10.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167584
Build Build 167584.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The Modded listing applies: plugins or settings change play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.