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RUST ANALYTICS
LIVE47,061PLY11,527SRV
QUOTE 86.92.240.132:28015 Offline checked 7d ago

Private Rust Server

Players · last
1/ 10
n/a24h
10% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 10
10% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak 1
Rank
#14,882
top 67%
Rank · 7d ago
#5,284
9598 places down
Last wipe
13d ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Custom Map
First seen
26 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep30 Sep3 Oct7 Oct10 Oct14 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
0.5 days
between real wipes
on rhythm
100%
of its recent wipes
wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctThu 1 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 06:42 UTC12d ago 1 – running 1
Thu 1 Oct, 18:33 UTC FW13d ago 1 – 0.5 days 1
Thu 1 Oct, 08:45 UTC13d ago 1 – 0.4 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average214/275+47+28.1%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 337 on average155/200+41+36.3%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 327 on average479/475+59+13.9%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 318 on average138/200−1−0.4%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average26/250−1−4.9%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average154/275+34+28.3%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on Private Rust Server?

No gather rate appears in the name of Private Rust Server. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.

Player Count

What is the rank of Private Rust Server?

In the top 67% of all ranked servers, Private Rust Server is #14,882 on player hours over the last seven days.

How full is Private Rust Server?

Right now, Private Rust Server is offline; the last sighting was 7 days 9 hours ago. Average players over seven days: 0; peak: 1.

Wipe Schedule

What happens on wipe day at Private Rust Server?

The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak.

When does Private Rust Server schedule its wipes?

Private Rust Server wipes at times that do not follow a pattern, so no next wipe can be predicted. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 13 days 5 hours old.

Server Details

What is the server location for Private Rust Server?

There is no region published for Private Rust Server. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 86.92.240.132:28015.

Private Rust Server runs which version of Rust?

The build is Rust network protocol 2634 and build 166652 on Windows, running on Private Rust Server. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of Private Rust Server?

No response from Private Rust Server. It was last seen 7 days 9 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. First sighting by Rust Analytics: 26 September 2026.

Tags & Filters

What is the meaning of the tags on Private Rust Server?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): Build 166652; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set, which Private Rust Server publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does Private Rust Server show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature Private Rust Server: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to Join

How can I connect to Private Rust Server?

The console route: start Rust, press F1, enter client.connect 86.92.240.132:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Capacity: 10 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs166652
Build Build 166652.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.