Server name on in-game server list
Key statistics
the figures behind the quote- Players now
- 0/ 5 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,049 no region published
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 40d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 14 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 127 on average | 182/300 | ▼−30−14.1% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average | 190/225 | ▪+0−0.2% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average | 93/100 | ▲+3+3.7% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average | 48/1000 | ▼−49−50.5% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 12/1000 | ▼−20−62.5% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average | 44/700 | ▼−79−64.3% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on Server name on in-game server list?
The name of Server name on in-game server list carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.
What is the current map on Server name on in-game server list?
The game generates the procedural map on Server name on in-game server list.
Population
What position does Server name on in-game server list hold in the server rankings?
For the last seven days, Server name on in-game server list holds rank #15,049 on player hours, in the top – of all ranked servers.
How full is Server name on in-game server list?
At present, Server name on in-game server list is offline; the last sighting was 30 days ago.
Wipe Schedule
On what cycle does Server name on in-game server list wipe?
The record holds too few of Server name on in-game server list's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 40 days 2 hours ago the current world was created.
Server Info
What is the location of Server name on in-game server list?
For Server name on in-game server list, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 87.1.119.205:28015.
What Rust version is Server name on in-game server list running?
The build is Rust network protocol 2633 and build 163794 on Windows, running on Server name on in-game server list. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of Server name on in-game server list?
No response from Server name on in-game server list. It was last seen 30 days ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 14 September 2026.
Server Tags
How should you interpret the tags on Server name on in-game server list?
These tags are published by Server name on in-game server list and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): Capacity: 5 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs163794 (Build): Build 163794; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded listing applies: plugins or settings change play. The top of this page and the tags both show its players now, its queue and when its world was made.
Server name on in-game server list appears in which of the lists and filters on Rust Analytics?
These Rust Analytics lists include Server name on in-game server list: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How to Join
How can I connect to Server name on in-game server list?
The console route: start Rust, press F1, enter client.connect 87.1.119.205:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp5,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z
Game
gmrust
mp5
ts8
v2633
cs163794
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.